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OK, map link didn't capture your placements. After you place everything, be sure to click the "Map Link" button at the top to update the map's URL before you copy/paste the link into this thread.
This pit in the middle of the map is throwing me off - I'm used to having bits of elevated terrain, not bits of depressed(?) terrain. But I guess that's the hammer "Impact Zone" for the useless map rules...
In order to get things going, I will dive right into turn 1.
BoT) Bizarro rolls a dial spinner: 5 - Bizarro bounces to Click 6
ATA use) Captain Cold boosts his Defense, L/J their Defense, and Bizarro his speed, all at the expense of poor Manta
Free) L/J Sidesteps to E21
1)L/J moves, using Underworld to carry Cold and Grundy, speed not reduced thanks to trait
-L/J to G13, Cold carried to H13 and Grundy to F13
Free) Bizarro sidestep to E20, carrying Manta to E21
2) Bizarro flies (speed +2) to F14, grabbing the HO in D20 and carrying Manta to G14
3) Riddler moves to G17 (Stealth)
The Legion of Doom
1) Lex Luthor & the Joker 75pts* (Click 1) G13 @
2) Captain Cold 60pts* (Click 1) H13
3) The Riddler (JW051) 50pts (Click 1) G17 @
4) Solomon Grundy 48pts (Click 1) F13
5) Bizarro 25pts* (Click 6) F14 @
-1 Token
6) Black Manta 24pts* (Click 1) G14 (SPD-2, DEF-4)
*All My Teammates Are Useless ATA 4ptsx4 = 16pts
Total: 298pts
TTPC: 3
HO Bizarro/HO D13/LO D12
vs.
Justice League International
1) John Jones 90 pts (click 1)
2) Rocket Red 102 pts (click 1)
3) Guy Gardner (Red Lantern) 88 pts (click 1)
Total: 280 pts
TTPC: 3
HO/HO/LO
The Legion of Doom
1) Lex Luthor & the Joker 75pts* (Click 1) G13 @
2) Captain Cold 60pts* (Click 1) H13
3) The Riddler (JW051) 50pts (Click 1) G17 @
4) Solomon Grundy 48pts (Click 1) F13
5) Bizarro 25pts* (Click 6) F14 @
-1 Token
6) Black Manta 24pts* (Click 1) G14 (SPD-2, DEF-4)
*All My Teammates Are Useless ATA 4ptsx4 = 16pts
Total: 298pts
TTPC: 3
HO Bizarro/HO D13/LO D12
vs.
Justice League International
1) John Jones 90 pts -- G7 @ w/ HO {stealth}
2) Rocket Red 102 pts -- H5 @ w/ HO
3) Guy Gardner (Red Lantern) 88 pts -- G6
Total: 280 pts
TTPC: 3/3
HO/HO/LO
1) Cold uses Barrier - he moves to J13 and throws 1 square of Barrier into G8
Free) L/J sidestep to I13
2) L/J duo attacks - attack 1 on Rocket, Enhanced by Cold
-11 vs 18: (4,4) 8 hits for (3+1Enhance-1Tough) 3 clicks to Rocket, who is KBd to E2
-Attack 2 destroys the blocking terrain in E11
-Indom soaks up the push
-SA to Luthor, ASTs to Manta and Cold
Free) Bizarro SStep to H15, putting Manta in I14
3) Riddler push to move to B11
Free) Riddler OW Guy's Precision Strike
Free) Riddler puts a Clue token in G12, and attaches Guy's Shape Change to it.
4) Grundy lumbers up to H7
Clear Bizarro.
No PC/TTPC on the JLI turn.
-------------------------------------------------------------------------------------------------------------
The Legion of Doom
1) Lex Luthor & the Joker 75pts* (Click 1) I13 @@
2) Captain Cold 60pts* (Click 1) J13 @ (DEF+2)
3) The Riddler (JW051) 50pts (Click 2) B11 @@
-Clue token G12 (Guy - Shape Change)
4) Solomon Grundy 48pts (Click 1) H7 @
5) Bizarro 25pts* (Click 11) H15 (DEF+2)
-1 Token
6) Black Manta 24pts* (Click 1) I14 (RNG-2, DEF-4)
*All My Teammates Are Useless ATA 4ptsx4 = 16pts
Total: 298pts
TTPC: 3
HO Bizarro/HO D13/LO D12
Luthor: 1 SA
Cold: 1 AST
Manta: 1 AST
vs.
Justice League International
1) John Jones 90 pts -- G7 @ w/ HO {stealth}
2) Rocket Red 102 pts (Click 4) -- E2 @ w/ HO
3) Guy Gardner (Red Lantern) 88 pts -- G6 (PrecStrike OWd, SC clue tokened [G12])
Total: 280 pts
TTPC: 3/3
HO/HO/LO