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1.)Sinestro: (1/4) H22
2.)Sodam Yat: (1/6) I22
----Green Lantern Guard ATA
3.)Abin Sur: (1/6) I23
----Green Lantern Guard ATA
UHO I21, HO F16, LO N14
TTPC (4/4)
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BFC: Inferno
At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
Green Lantern
1.)Sinestro: (1/4) H22
2.)Sodam Yat: (1/6) I22
----Green Lantern Guard ATA
3.)Abin Sur: (1/6) I23
----Green Lantern Guard ATA
UHO I21, HO F16, LO N14
TTPC (3/3)
-------------
BFC: Inferno
At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
1.) Sinestro will fly to C13
2.) Sodam will carry Abin and pick up the ultra heavy. Sodam will plant in E14 and drop Abin in E15
Also who sinks a ship and than sets it on fire!?!?!?!?
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Green Lantern
1.)Sinestro: (1/4) C13@
2.)Sodam Yat: (1/6) E14@ UHO
----Green Lantern Guard ATA
3.)Abin Sur: (1/6) E15
----Green Lantern Guard ATA
UHO , HO F16, LO N14
TTPC (3/3)
-------------
BFC: Inferno
At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
Green Lantern
1.)Sinestro: (1/4) C13@
2.)Sodam Yat: (1/6) E14@ UHO
----Green Lantern Guard ATA
3.)Abin Sur: (1/6) E15
----Green Lantern Guard ATA
UHO , HO F16, LO N14
TTPC (3/3)
-------------
BFC: Inferno
At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.
Green Lantern
1.)Sinestro: (1/4) D11@@
2.)Sodam Yat: (1/6) E14 UHO
----Green Lantern Guard ATA
3.)Abin Sur: (1/6) E15
----Green Lantern Guard ATA
UHO , HO F16, LO N14
TTPC (3/3)
-------------
BFC: Inferno
At the beginning of your turn, deal 1 damage to each friendly character occupying hindering terrain not generated by powers or abilities.