You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Serpent Society
SFSM002 Black Mamba 60
SFSM022 Death Adder 60
SFSM035E Puff Adder 60
SFSM027 Anaconda 60
SFSM009 Rattler 60
300
TTPC (3/3)
HO,HO, LO
vs.
superboy and the legion of superheroes
1)slosh046r superboy 100 pts [1/5]
2)cj043 cosmic boy 45 pts [1/5]
3)cj049 saturn girl 44 pts [1/4]
4)ls004 timber wolf 60 pts [1/6]
5)ls005 phantom girl 40 pts [1/5]
Total: 294
Legion of superheroes flight ring 5pts, ho, lo
BFC: Loyalty After forces are placed in their starting areas but before the first player's first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chose team ability until the end of the game and can't use any other team ability.
Serpent Society
SFSM002 Black Mamba 60 G23
SFSM022 Death Adder 60 H23
SFSM035E Puff Adder 60 I23
SFSM027 Anaconda 60 J23
SFSM009 Rattler 60 K23
300
TTPC (3/3)
HO,HO, LO
VS
Superboy and the Legion of Super Heroes
1)slosh046r Superboy 100 pts [1/5] I2
2)cj043 Cosmic Boy 45 pts [1/5] H2
3)cj049 Saturn Girl 44 pts [1/4] G2
4)ls004 Timber Wolf 60 pts [1/6] J2
5)ls005 Phantom Girl 40 pts [1/5] K2
Total: 294
Legion of superheroes flight ring 5pts, ho, lo
BFC: Loyalty
After forces are placed in their starting areas but before the first player's first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chose team ability until the end of the game and can't use any other team ability.
Superboy and the Legion of Super Heroes
1)slosh046r Superboy 100 pts [1/5] I2
2)cj043 Cosmic Boy 45 pts [1/5] H2
3)cj049 Saturn Girl 44 pts [1/4] G2
4)ls004 Timber Wolf 60 pts [1/6] J2
5)ls005 Phantom Girl 40 pts [1/5] K2
Total: 294
Legion of superheroes flight ring 5pts, ho, lo
BFC: Loyalty
After forces are placed in their starting areas but before the first player's first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chose team ability until the end of the game and can't use any other team ability.
Superboy and the Legion of Super Heroes
1)slosh046r Superboy 100 pts [1/5] K7@
2)cj043 Cosmic Boy 45 pts [1/5] H2
3)cj049 Saturn Girl 44 pts [1/4] G2@
4)ls004 Timber Wolf 60 pts [1/6] L6
5)ls005 Phantom Girl 40 pts [1/5] L7@
Total: 294
Legion of superheroes flight ring 5pts, HO, LO
BFC: Loyalty
After forces are placed in their starting areas but before the first player's first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chose team ability until the end of the game and can't use any other team ability.
Superboy and the Legion of Super Heroes
1)slosh046r Superboy 100 pts [1/5] K7@
2)cj043 Cosmic Boy 45 pts [1/5] H2
3)cj049 Saturn Girl 44 pts [1/4] G2@
4)ls004 Timber Wolf 60 pts [1/6] L6
5)ls005 Phantom Girl 40 pts [1/5] L7@
Total: 294
Legion of superheroes flight ring 5pts, HO, LO
BFC: Loyalty
After forces are placed in their starting areas but before the first player's first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chose team ability until the end of the game and can't use any other team ability.
Superboy and the Legion of Super Heroes
1)slosh046r Superboy 100 pts [1/5] K7 (18+1 via Imra and Tinya)
2)cj043 Cosmic Boy 45 pts [1/5] I6@
3)cj049 Saturn Girl 44 pts [1/4] K6@ (18 via Tinya)
4)ls004 Timber Wolf 60 pts [1/6] L6 (18 via Tinya)
5)ls005 Phantom Girl 40 pts [1/5] L7@ (Legion Flight Ring)
Total: 294
Legion of superheroes flight ring 5pts, HO, LO
BFC: Loyalty
After forces are placed in their starting areas but before the first player's first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chose team ability until the end of the game and can't use any other team ability.
Superboy and the Legion of Super Heroes
1)slosh046r Superboy 100 pts [1/5] K7 (18+1 via Imra and Tinya)
2)cj043 Cosmic Boy 45 pts [1/5] I6@
3)cj049 Saturn Girl 44 pts [1/4] K6@ (18 via Tinya)
4)ls004 Timber Wolf 60 pts [1/6] L6 (18 via Tinya)
5)ls005 Phantom Girl 40 pts [1/5] L7@ (Legion Flight Ring)
Total: 294
Legion of superheroes flight ring 5pts, HO, LO
BFC: Loyalty
After forces are placed in their starting areas but before the first player's first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chose team ability until the end of the game and can't use any other team ability.
Superboy and the Legion of Super Heroes
1)slosh046r Superboy 100 pts [1/5] K7 (18+1 via Imra and Tinya)
2)cj043 Cosmic Boy 45 pts [1/5] I6
3)cj049 Saturn Girl 44 pts [1/4] K6 (18 via Tinya)
4)ls004 Timber Wolf 60 pts [1/6] L6 (18 via Tinya)
5)ls005 Phantom Girl 40 pts [1/5] L7 (Legion Flight Ring)
Total: 294
Legion of superheroes flight ring 5pts, HO, LO
BFC: Loyalty
After forces are placed in their starting areas but before the first player's first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chose team ability until the end of the game and can't use any other team ability.