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"What is this, Traitors United?" a skeptical Agent Ward asks.
"You've betrayed SHIELD before, Ward, betray Hydra and you won't be spared from chaos," the Scarlet Witch threatens.
"I do not like this union, Shuri," W'Kabi whispers.
"You will follow me as you have King T'Challa, W'Kabi," the Black Panther says, "Most importantly, keep your eyes open and ears listening. There is more going on here than keeps the eye. We must be on top of it."
One of the three Secret Empire Agents saunters up to the Black Panther. "Secrets are all abound, Panther. Sometimes it's best to keep them, lest your words be made to betray you."
"Enough of the infighting and whispers. Our mission is simple. We destroy the Secret Sinister Six before they infiltrate our ranks," Captain America says before turning around and saluting. "Hail Hydra!".
I wanted to do a fight map but that's not our standard so here's this:
Just because it isn't our standard doesn't mean we can't mix it up a bit. I say if you want to try this on a Fight map, let's do it. Though for sure there should be first turn immunity, I think.
Quite. And in retrospect, kind of makes my choice of Overdrive a little redundant, but oh well. Probably just as well that my first round choices are kind of throwaways.
So First turn immunity rules are First player can not attack. Second player can attack only figures outside the starting area at the end of the first player's turn, and afer that, all bets are off?
And given the smaller map, should we just say two light and two heavy objects?
Hm, no letters at the top, but I assume we both know our alphabet.