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flyingicarus and I have a long tradition of playing a big game every time a new set comes out to test run the figures. This time around, we'll be doing 4 smaller games using virtual sealed boosters. We each get 2, and play the figures from that, with some tweaking to avoid duplication of figures (we want to give as many of them a go as we can)
Mondo to I12, attacking Synch. Needs 8, rolls 7. Sigh.
Jean tks Phat to I14, he attacks Synch. He rolls for his It's More Than Just A Name sp, I get 1 so of course you'd pick damage. Needs 7, rolls 10. 2 to him.
Hellion tks Iceman to G14.
He tries to incap Synch, Cyclops, Cypher. Gets 12. All 3 get a token; a click to Scott and Doug. I'll do the extra damage to Scott.