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BFC: Protect the Innocent Once per turn as a free action, you may choose to remove from the game a bystander token adjacent to a friendly character. No victory points are scored for the removed bystander token.
BFC: Protect the Innocent Once per turn as a free action, you may choose to remove from the game a bystander token adjacent to a friendly character. No victory points are scored for the removed bystander token.
Roll=6,6
Neither Kirk nor Sulu have range for Theme PC.
Hits for 4 damage.
Kirk is knocked back into the map edge for an additional click of damage.
Kirk is KO'd.
Cyclops gets 1 SA and 1 KO.
Free) Cyclops perplexes Havok's Attack by +1.
4. Havok makes a RS to J-18, where he attacks Sulu.
10+1 v 17+1
3. Cyclops makes a RS.
He moves to I-18, where he attacks Kirk.
11+1 v 18
Roll=6,6
Neither Kirk nor Sulu have range for Theme PC.
Hits for 4 damage.
Kirk is knocked back into the map edge for an additional click of damage.
Kirk is KO'd.
Cyclops gets 1 SA and 1 KO.
Free) Cyclops perplexes Havok's Attack by +1.
4. Havok makes a RS to J-18, where he attacks Sulu.
10+1 v 17+1
Roll=6,2
Sulu doesn't have range for Theme PC.
Hits for 3 damage.
Havok gets 1 SA; Storm gets 1 AST.
Cyclops has ESD from his Trait.
Negasonic will PC anything successful that she can see.
Theme PC on case by case basis.