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BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Map: Ranx
PLASMA PILLARS: Orange squares are Plasma Pillar squares. During the beginning of your turn, any hindering or blocking terrain markers in Plasma Pillar squares are removed from the game and any character occupying a Plasma Pillar square is dealt 1 unavoidable damage for each action token they are currently assigned.
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Map: Ranx
PLASMA PILLARS: Orange squares are Plasma Pillar squares. During the beginning of your turn, any hindering or blocking terrain markers in Plasma Pillar squares are removed from the game and any character occupying a Plasma Pillar square is dealt 1 unavoidable damage for each action token they are currently assigned.
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Map: Ranx
PLASMA PILLARS: Orange squares are Plasma Pillar squares. During the beginning of your turn, any hindering or blocking terrain markers in Plasma Pillar squares are removed from the game and any character occupying a Plasma Pillar square is dealt 1 unavoidable damage for each action token they are currently assigned.
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Map: Ranx
PLASMA PILLARS: Orange squares are Plasma Pillar squares. During the beginning of your turn, any hindering or blocking terrain markers in Plasma Pillar squares are removed from the game and any character occupying a Plasma Pillar square is dealt 1 unavoidable damage for each action token they are currently assigned.
Free) Fantastic Perplex +2 defense Panther and himself, +2 attack Bolt, +2 damage Iron Man.
1) Panther moves to D11
Free) Panther Outwit Balder's Invuln
2) Bolt HSS to F11 and shoots Balder, 12 v 18 and outwitted def. Roll is 5,2 for a hit of 3 damage. 1 SA Bolt, 1 AST Panther, 1 AST Fantastic. Bolt finishes movement to H6.
3) IM HSS to H5 and shoots at Blake, 10 v 16 for 3+2 damage and KO. Roll is 2,5 for a hit and KO. 1 SA 1 KO Iron Man, 1 AST Fantastic. IM finishes move in C8.
---------------------------------------------------- PupuleSurfer's Illuminati (home)
1) 100 FFGOTG001E Black Bolt (1/6) H6 @ [+2 atk]
2) 50 WI102E Iron Man (1/4) C8 @ [+2 dmg]
3) 30 ADW007 Black Panther (1/4) D11 @ [stealth mode] [+2 def]
4) 100 CL1-07 Mr. Fantastic (1/7) C9 [+2 def]
-- 20 FFF003 Brilliant Tactician
300
4/4 TTPC
Objects: LO, LO, LO
Sideline:
30 ADW018 Black Panther [charge mode]
STATS:
Black Bolt 1 SA
Panther 1 AST
Fantastic 2 AST
Iron Man 1 SA 1 KO
BFC: War Zone A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Map: Ranx
PLASMA PILLARS: Orange squares are Plasma Pillar squares. During the beginning of your turn, any hindering or blocking terrain markers in Plasma Pillar squares are removed from the game and any character occupying a Plasma Pillar square is dealt 1 unavoidable damage for each action token they are currently assigned.