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PULSE WAVE RANGE: Halve range, ;Improved Targeting: Character,00>. Other characters within range can’t use powers or abilities (for this action). Make a range attack targeting all characters, at least one of which must be opposing, within range and line of fire using their printed defense values. If more than one character is targeted, each hit character is dealt 1 damage instead of normal damage.
WEATHER MANIPULATION: Probability Control. Opposing characters can't target Beta Ray Bill or friendly characters adjacent to him unless they began their turn within 4 squares of their target or are making a close attack.
Does Pulse Wave get past characters that have effects that prevent them from being targeted, like Beta Ray Bill's special power?
WK: When using Pulse Wave, the first effect that occurs is that all characters within the attacker's (finalized) range value can't use their powers or abilities. No line of fire is required for this effect, only that the character's need to be within range. Since no line of fire is needed, the effect is not targeting. Character's that can't be targeted will still be affected and will not be able to use their powers or abilities.
If an opposing character in range had a special power or trait that granted or allowed him to pick Stealth, and that special power or trait had Protected: Pulse Wave, would they be able to be attacked by Pulse Wave attack if they would have a hindered line of fire drawn to them?
WK: In the provided example, the line of fire would be blocked, so the character would not be able to be targeted by the attack portion of Pulse Wave.
If I were to have my range value modified -1 with Perplex by an opposing character and then use Pulse Wave with that opposing character in the radius, would I lose that modifier and then recalculate my range value when making the range attack?
WK: No. Once the range value is calculated at the start of the action, that same value is used for both determining what characters will be affected by the "can't use" effect and the range value of the attack, regardless of effects no longer being used that may affect the attackers range value.