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Hello! So I want to use a trick, but need to see if this works.
I have a Batman Beyond centered team. Bruce Wayne has this:
I ACCEPT NOTHING SHORT OF EXCELLENCE: Once per turn, when Bruce Wayne's Apprentice would miss an attack, you may reroll that attack roll. If you do and Bruce Wayne's Apprentice is named Batman Beyond, increase the result of the attack roll by +1.
I apply an item to McGinnis:
Hammer-EFFECT: When this character hits an opposing character, after resolutions, if your attack roll was 10-12 you may give the hit character an action token.
Does Bruce actually increase my chances for Hammer to incap someone or does the hammer have to use only the die result?
The attack roll is only what comes up on the actual dice*. The result of the attack roll is what you get later, after adding the characters attack value. So no, Bruce doesn't help out with the Hammer or similarly worded effects.
*It is possible there are effects that affect the actual attack roll, and not the result. Not aware of any off the top of my head.
The attack roll is only what comes up on the actual dice*. The result of the attack roll is what you get later, after adding the characters attack value. So no, Bruce doesn't help out with the Hammer or similarly worded effects.
The attack roll + attack value is the attack total, not result.
Bruce specifically says it affects the attack roll, not the total.
I think these pair.
Quote : Originally Posted by Lantern Jordan 2814
*It is possible there are effects that affect the actual attack roll, and not the result. Not aware of any off the top of my head.
Technically Mxy could?
"I think it is very important to consider your venue a community and not a commodity." - tyroclix
Lantern might find something I'm forgetting, so I wouldn't run for the hills with the answer yet.
But this is why I tend to harp so hard on reading the rules yourself and quoting all relevant sections, rather than just taking anyone's word for it.
Lantern and myself have been playing long enough (and under enough different rules/ruling systems) that we can misremember which one is most current. And it's the easy ruling that catch us.
Pg. 14 under Step. 2: Calculate Attack Total is the relevant section if someone questions this, no matter what answer you get.
"I think it is very important to consider your venue a community and not a commodity." - tyroclix
Yeah, Wolverazio is correct. For whatever reason, I was seeing "result" but thinking "total". In my defense, modifying the actual attack roll like this is pretty rare. You see plenty off effects looking for specific numbers, or sometimes changing the result, but usually you only see modifiers applying to the characters attack values, not the roll. I actually can't find any examples of this at all. But yes, it should work.
Yeah, Wolverazio is correct. For whatever reason, I was seeing "result" but thinking "total". In my defense, modifying the actual attack roll like this is pretty rare. You see plenty off effects looking for specific numbers, or sometimes changing the result, but usually you only see modifiers applying to the characters attack values, not the roll. I actually can't find any examples of this at all. But yes, it should work.
Because this isn't a modifier, n00b.
But yeah, I think this is the first effect like it.
"I think it is very important to consider your venue a community and not a commodity." - tyroclix
I actually can't find any examples of this at all. But yes, it should work.
Legion Founder ATA is the only other one I can think of... I've had an opponent use that against me with the Disintegration Ring because he hated resources so much. Lol!
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
I ACCEPT NOTHING SHORT OF EXCELLENCE: Once per turn, when Bruce Wayne's Apprentice would miss an attack, you may reroll that attack roll. If you do and Bruce Wayne's Apprentice is named Batman Beyond, increase the result of the attack roll by +1.
If I have 2 Bruces and they each have a different character as their apprentice, can each apprentice reroll 1 attack per turn or is it one reroll for all apprentices?
So in the OPs question, on a reroll, the +1 given to Terry would change the success from a 10-12 to a 9-11 as adding the +1 would bring the attack roll to the needed 10-12.
A roll of 12 (crit hit) would get the +1 and change it to a 13 which is not one of the hammer effects.
Visible Dials and Pushing Damage need to be optional. This is the way.
So in the OPs question, on a reroll, the +1 given to Terry would change the success from a 10-12 to a 9-11 as adding the +1 would bring the attack roll to the needed 10-12.
A roll of 12 (crit hit) would get the +1 and change it to a 13 which is not one of the hammer effects.
But then would the crit hit be on 11? Since 13 is not also mentionned as a critical hit.
If the attack roll was a physical two, all targets of the attack become missed, even if the attack total would normally hit one or more of the targets. This is called a critical miss. Resolve the attack and, immediately after resolutions, deal the attacker 1 unavoidable damage.
If the attack roll was a physical twelve, all targets of the attack become hit, even if the attack total would normally miss one or more of the targets. This is called a critical hit. A critical hit increases the damage dealt by 1 to each hit target when dealing damage.
Standard rules for crit's is on the 'physical' roll, which as I'm interpreting based on this special power, can be different from the attack roll result. So effects looking for a certain value for the attack roll would be affected by this, crit's wouldn't(unless the effect of course is one of those that looks for different values for crits).
So an 11 into a 12 wouldn't be a crit hit, but would trigger the hammer, while a 12 into a 13 would be a crit hit, but wouldn't trigger the hammer.
Legion Founder ATA is the only other one I can think of... I've had an opponent use that against me with the Disintegration Ring because he hated resources so much. Lol!
Going way back, the feat “Opportunist” allowed for attack roll modification:
“When the character or an adjacent character makes an attack, after making the roll you can remove any number of opportunist tokens from this card and modify the result of the attack roll by +1 for each token removed. If opportunist tokens are removed when another character makes an attack, deal the character 1 unavoidable damage after the action resolves.”