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Season 15, Game 6: pupulesurfer's KC Justice League v. The Bat's BTAS
Game Ends March 31
JL Earth 22
1) 120 WKDP16-001 Hawkman (1/6)
-- 3 SIF006 Alias
2) 200 WF061 Superman (1/6)
3) 170 WF064 Green Lantern (1/6)
-- 20 HAF004 Elite Sniper
4) 25 WF062R Batman (11/11)
5) 25 WKDP16-002R Red Robin (11/11)
6) 35 WF066R Spectre (11/11)
598
Objects: HO, HO, HO
v
BTAS
Green Lantern of Gotham 105
Superman 100
Wonder Woman 75
Bruce Wayne 40
Batgirl 50
Batgirl 70
Commissioner Gordon 35
Catwoman 50
Talia Al Ghul 45
Alfred 20
Total 590
Commissioner of Heroclix Fantasy League - Ask me about it!
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Same here! My work blocked the IP address Realms uses so I had to wait until I could break my tablet to work. Should be posting my team in just a moment.
Orange Terrain: Orange squares are Black Mercy squares and are treated as hindering terrain. Characters occupying Black Mercy squares modify their defense values by -3 when targeted by Incapacitate or Mind Control.
Oh man! That is going to be an interesting map. So it turns out that map tablet also will not allow me to edit the map. So I am going to post my placement once I am home with my computer.
This is what we do with Mighty Q. They are also on a tablet. So just state where they are and make sure it is correct. I then make the updated map and post it at the beginning of my turn as a recap, take my turn, and then update the map with my turn.
1) 120 WKDP16-001 Hawkman (1/6) K23
-- 3 SIF006 Alias
2) 200 WF061 Superman (1/6) M23
3) 170 WF064 Green Lantern (1/6) L23
-- 20 HAF004 Elite Sniper
4) 25 WF062R Batman (11/11) F17
5) 25 WKDP16-002R Red Robin (11/11) I17
6) 35 WF066R Spectre (11/11) M17
598
Objects: HO - H17, HO - J17, HO - K17
v
BTAS
1)Green Lantern of Gotham 105 (1/6) G-2
2)Superman 100 (1/6) E-2
3)Wonder Woman 75 (1/6) I-2
4)Batgirl 50 (1/5) I-1
5)Batgirl 70 (1/7) E-1
6) Bruce Wayne 40 (1/4) D-1
7)Commissioner Gordon 35 (1/3) F-2
8)Catwoman 50 (1/5)H-2
9)Talia Al Ghul 45 (1/3) H-1
A)Alfred 20 (1/3) E-1
Total 590
Terrain:
Orange Terrain: Orange squares are Black Mercy squares and are treated as hindering terrain. Characters occupying Black Mercy squares modify their defense values by -3 when targeted by Incapacitate or Mind Control.
Good luck and lets have some fun!
------------------------------------------
1) GL TK Superman to I17
2) Hakwman flies to H18
Spectre will always PC the first attack on a turn that would KO one of my figures and needed a 7 or more to do hit. Hawkman will only use Alias when you make an attack that would KO him.
------------------------------------------ JL Earth 22
1) 120 WKDP16-001 Hawkman (1/6) K23
-- 3 SIF006 Alias
2) 200 WF061 Superman (1/6) M23
3) 170 WF064 Green Lantern (1/6) L23
-- 20 HAF004 Elite Sniper
4) 25 WF062R Batman (11/11) F17 [stealth]
5) 25 WKDP16-002R Red Robin (11/11) I17 [stealth]
6) 35 WF066R Spectre (11/11) M17
598
Objects: HO - H17, HO - J17, HO - K17
v
BTAS
1)Green Lantern of Gotham 105 (1/6) G-2
2)Superman 100 (1/6) E-2
3)Wonder Woman 75 (1/6) I-2
4)Batgirl 50 (1/5) I-1
5)Batgirl 70 (1/7) E-1
6) Bruce Wayne 40 (1/4) D-1
7)Commissioner Gordon 35 (1/3) F-2
8)Catwoman 50 (1/5)H-2
9)Talia Al Ghul 45 (1/3) H-1
A)Alfred 20 (1/3) E-1
Total 590
Terrain:
Orange Terrain: Orange squares are Black Mercy squares and are treated as hindering terrain. Characters occupying Black Mercy squares modify their defense values by -3 when targeted by Incapacitate or Mind Control.
At the begining to the game:
a)Talia will choose Superman to be her love
b) Bruce will choose CR Batgirl to be his apprentice
1) GL will pick up Gordon, Alfred, Catwoman, and Talia and move to H-9. Dropping everyone off in their placement in the recap
2) Sups will carry CR Batgirl to B-11
3) Wonder Woman will Side Step/Carry WKD Batgirl to O-7
Talia and WKD Batgirl will PC any successful attack they can see
------------------------------------------ JL Earth 22
1) 120 WKDP16-001 Hawkman (1/6) K23
-- 3 SIF006 Alias
2) 200 WF061 Superman (1/6) M23
3) 170 WF064 Green Lantern (1/6) L23
-- 20 HAF004 Elite Sniper
4) 25 WF062R Batman (11/11) F17 [stealth]
5) 25 WKDP16-002R Red Robin (11/11) I17 [stealth]
6) 35 WF066R Spectre (11/11) M17
598
Objects: HO - H17, HO - J17, HO - K17
v
BTAS
1)Green Lantern of Gotham 105 (1/6) H-9 @
2)Superman 100 (1/6) Talia's Love B-11 @
3)Wonder Woman 75 (1/6) O-7 @
4)Batgirl 50 (1/5) A-10
5)Batgirl 70 (1/7) Bruce's Apperentice N-6
6) Bruce Wayne 40 (1/4) D-1
7)Commissioner Gordon 35 (1/3) G-9
8)Catwoman 50 (1/5) I-9
9)Talia Al Ghul 45 (1/3) I-8
A)Alfred 20 (1/3) H-8
Total 590
Terrain:
Orange Terrain: Orange squares are Black Mercy squares and are treated as hindering terrain. Characters occupying Black Mercy squares modify their defense values by -3 when targeted by Incapacitate or Mind Control.
Looks like the recap you switched the info for the batgirls so I switched them back to how they should be
-----------------------------------------
Turn 2a
Beg) Superman uses leadership and rolls a 5, removing a token from Hawkman.
Free) Future Batman outwits present Superman's Invincible.
1) Future Superman charges and picks up the HO in I17. He moves to C12 and punches the impostor Superman (not using the object). 12 v 18 for 6 damage and outwitted defense. Roll is 1,6 for a hit and KO due to no lines of fire for either character with Prob Control. 1 SA 1 KO Superman, 1 AST Batman.
Talia now on click 4 (from the above dial since it is off 1)
2) Green Lantern Running Shot 5 spaces to I18. With a range of 9 he shoots at Catwoman, 12 v 17 (Green Lantern Elite Sniper ignores your stealth) for 4 damage +1 from Red Robin Enhancement. Roll is 2,5 for a hit of 5 damage and a KO. 1 SA 1 KO Green Lantern, 1 AST Red Robin. No push with Indomitable.
3) Hawkman flies and picks up the HO in G17 and ends his movement (9/10) in I9.
Spectre will PC the first hit against Hawkman or Superman (line of fire is not needed if the attacker is in rows 5-24)
Reminder that you can't outwit any of my characters due to not having the KC team ability.
------------------------------------------ JL Earth 22
1) 120 WKDP16-001 Hawkman (1/6) I9 @ [HO]
-- 3 SIF006 Alias
2) 200 WF061 Superman (1/6) C12 @ [HO]
1 SA 1 KO
3) 170 WF064 Green Lantern (1/6) I18 @
-- 20 HAF004 Elite Sniper
1 SA 1 KO
4) 25 WF062R Batman (11/11) F17 [stealth]
1 AST
5) 25 WKDP16-002R Red Robin (11/11) I17 [stealth]
1 AST
6) 35 WF066R Spectre (11/11) M17
598
Orange Terrain: Orange squares are Black Mercy squares and are treated as hindering terrain. Characters occupying Black Mercy squares modify their defense values by -3 when targeted by Incapacitate or Mind Control.
Oh man! Things got real right out of the gate, lol
1) Gordon will roll for leadership
Roll = 2 That will fail
2)Talia will attempt to target Hawkman with an attack. Hawkman will use Shape Change
Roll = 4 that will fail and Alias will be removed
10Atk - 18Def for 3 -2Dam
[ 3 5 ]That would hit but Specter is going to PC is
[ 6 3 ]
That will still hit and Hawkman will take 1Dam
3)Green Lantern will try to punch Hawkman
10atk-17Def for 3-2Dam
[ 1 3 ]
That will miss
4) Wonder Woman will Side Step/Carry to M-9
5) Wonder Woman will use Lasso Snare on Hawkman. I need to roll higher that 4 for it to hit
Roll = 6
That will hit. Wonder Woman will pull him in and she can make a free Close Combat Attack
11atk-17Def for 4-2Dam
[ 4 6 ]
That will hit and Hawkman will take 2Dam
6) CR Batgirl will move to B-11