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okay, here goes...
id like to know if my deck is any good, or if im just lucky when i win. I've used this deck for quite some time now, i win about 3/5 of the time.
im no good at deck types and stuff, i think its a beatdown (though it does include BLS, so chaos is also an option). Any help on improving it will be greatly appriciated.
(i like magicians and monarch cards)
(ill list the cards i plan to add when i get them below)
MONSTERS (23):
Sinister Serpent
Magician of Faith
Old Vindictive Magician x2
Penguin Soldier
Mystic Swordsman LV2
Spirit Reaper
Injection Fairy Lily
Cyber Jar
Cliff the Trap Remover
Twin-Headed Behemoth
Royal Magical Library
Newdoria x2
Blade Knight
Thunder Nyan Nyan
Skilled Dark Magician x3
Zaborg the Thunder Monarch
Mobius the Frost Monarch
Chaos Command Magician
Black Luster Soldier - Envoy of the Beginning
SPELLS (11)
Change of Heart
Heavy Storm
Pot of Greed
Soul Exchange
Stray Lambs
Swords of Revealing Light
Tribute to The Doomed
Axe of Despair
Premature Burial
Book of Moon
Mystical Space Typhoon
TRAPS (9)
Bottomless Trap Hole
Curse of Anubis
Hallowed Life Barrier
Magic Cylinder
Michizure
Raigeki Break
Sakuretsu Armor
Magic Jammer
Trap Jammer
TOTAL: 43 cards
upcoming changes:
- 1 skilled dark magician
- axe of despair
- magic jammer
+ Breaker the Magical Warrior
+ Mage Power
+ Spell Shield - Type 8
Let me start with the monsters, usually deck that are monster-heavy do not do very well in tournaments, so I'm going to suggest lessening them down to about 16 or 17. Since you have Luster Soldier, I would concentrate on Lights and Darks.
I would suggest getting your hands on some D.D. Warrior Ladys, they are awsome in just the right situation.
Now the Spells, since we got rid of some of your monsters, we can now add some much needed spells. I see you have the basics, MST, Pot, Swords...
I think you need some more Monster removal, Tribute is good but Fissure and Smashing Ground is better. I just don't like the lambs, goats are a lot quicker and more effective, even though you can't tribute them. I would say about 15-20 spells should be enough.
Ok now the traps, Sorry to say, but they need help.
First of all, Curse of Anubis, Magic Jammer/ Spell Shield, and Trap Jammer need to go.
Concentrate more on your opponents monsters.
3 Sak Armors, a Ring of Destruction, 2 or 3 Raigeki Breaks, and of course a Call of the Haunted.
I sure hope this helps. Good luck to you and your deck. :p