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Hey peeps. Haven't been online much 'cause I was grounded first of all (still am I think >_<), I was busy with school, and I just got back from vacation. Without further ado, here's the lastest version of my deck...rate it you fokkers...XD
΅̃́̀\_||Monsters\\16
ˇ̀̃¯\ֻ_//Airknight Parshath
ˇ̀̃¯\ֻ_//Berserk Gorilla
ˇ̀̃¯\ֻ_//Berserk Gorilla
ˇ̀̃¯\ֻ_//Berserk Gorilla
ˇ̀̃¯\ֻ_//Enraged Battle Ox
ˇ̀̃¯\ֻ_//Enraged Battle Ox
ˇ̀̃¯\ֻ_//D.D. Warrior Lady
ˇ̀̃¯\ֻ_//D.D. Warrior Lady
ˇ̀̃¯\ֻ_//D.D. Warrior Lady
ˇ̀̃¯\ֻ_//D.D. Assailant
ˇ̀̃¯\ֻ_//D.D. Assailant
ˇ̀̃¯\ֻ_//D.D. Assailant
ˇ̀̃¯\ֻ_//Fiber Jar
ˇ̀̃¯\ֻ_//Breaker the Magical Warrior
ˇ̀̃¯\ֻ_//Tribe Infecting Virus
ˇ̀̃¯\ֻ_//Sinister Serpent
΅̃́̀\_||Spells//17
ˇ̀̃¯\ֻ_//Pot of Greed
ˇ̀̃¯\ֻ_//Premature Burial
ˇ̀̃¯\ֻ_//Change of Heart
ˇ̀̃¯\ֻ_//Snatch Steal
ˇ̀̃¯\ֻ_//Painful Choice
ˇ̀̃¯\ֻ_//Heavy Storm
ˇ̀̃¯\ֻ_//Mystical Space Typhoon
ˇ̀̃¯\ֻ_//Smashing Ground
ˇ̀̃¯\ֻ_//Smashing Ground
ˇ̀̃¯\ֻ_//Nobleman of Crossout
ˇ̀̃¯\ֻ_//Nobleman of Crossout
ˇ̀̃¯\ֻ_//Book of Moon
ˇ̀̃¯\ֻ_//Book of Moon
ˇ̀̃¯\ֻ_//Scapegoat
ˇ̀̃¯\ֻ_//Scapegoat
ˇ̀̃¯\ֻ_//Enemy Controller
ˇ̀̃¯\ֻ_//Enemy Controller
΅̃́̀\_||Traps//7
ˇ̀̃¯\ֻ_//Torrential Tribute
ˇ̀̃¯\ֻ_//Ring of Destruction
ˇ̀̃¯\ֻ_//Call of the Haunted
ˇ̀̃¯\ֻ_//Magic Cylinder
ˇ̀̃¯\ֻ_//Bottomless Trap Hole
ˇ̀̃¯\ֻ_//Bottomless Trap Hole
ˇ̀̃¯\ֻ_//Bottomless Trap Hole
Nice. I don't even know what to fix, but I would suggest a Cannon Soldier. Cannon Soldier has worked well, especially as a good game finisher. Other than that I don't know what else to fix. 9.8/10 for this solid deck. Could you please r/f 1 of my decks in my signature, thanks.
Nice. I don't even know what to fix, but I would suggest a Cannon Soldier. Cannon Soldier has worked well, especially as a good game finisher. Other than that I don't know what else to fix. 9.8/10 for this solid deck. Could you please r/f 1 of my decks in my signature, thanks.
Thanks dude. Cannon Soldier...I might test one. He doesn't fit the theme, but you're right about him being a good game finisher. We'll see. Thanks again. I'll r/f both of your decks ;-].
I really dislike the m/t setup for this... IMO, Swaps aren't needed, too much beatdown for that. 3 Goats seem like overkill, and with all the Goat haet out there, they could just be bad topdecks/liabilities. 3 Smashing Ground... why? You'll be controlling the field, they won't summon anything. 2 Nobleman would work well. In the traps, 3 Sakuretsu are like the 3 Smashing Ground... but the Saks seem better here. -1 Sak + Ceasefire, maybe. I really like Aggro decks as a whole, but the magic setup on this just looks weird. Whatever works, please hit the deck in my sig.
I must say,this is the closest to perfect I've ever seen for your decks.Truely amazing.The only thing I would say is take out one Smashin' Ground for a Nobleman of crossout.There pretty good,they can destroy some decks on the first couple of turns.I guess it depends on your meta.Maigc Cylinders is alright,maybe take it out for something that gives you a better advantage.Mirage of Nightmare is a good one.And if your going agrro it can restore your hand after a big assault.The only thing is you'd have to take something out for emergency provisions like Swords Of Revealing Light.It doesnt give you much of an advantage,because if your aggro your opponent shouldnt be attacking you too often anyways.And Cannon Soldier is too techy.But if your running three ScapeGoats it might work.Thats 2500 life points of hurt...ouch.Anyways I give it a 9.9/10.Looks solid!Good Luck with it,and could you r/f the deck in my sig,thanks!
-Nightmare
Magic Cylinder has never been a favorite of mine, and by cutting it you get your deck to the best deck ratio as I see it, 16/18/6. Smashing is a good card but in 3's I think it is a bit overkill. And the reason for the Airknight is that in my meta, at least, Airknight is the one being trampled with berserks and other 1900's. The Forceful Sentry is just a nice card to see if your opponent has any tricks up there sleeve. But I would stay away from Confiscation, Bad Top Deck and what are you gonna do with it late game with low LP? DDA is great removal, That's all have to say. Great deck over, as usual, 9.6/10. Can you post on the deck in the sig please?
-Airknight Parshath
-Berserk Gorilla
+Cannon Soldier
+D.D. Assailant
It's better in aspects. Cannon IS aggro, because it's damned aggressive. Three Assailant.
Two tributes are bad, period, and two Airknight is pushing it. Three Berserk is meaningless, two gets the job done. Enraged work alone, don't run 3 Berserk just because you have them.
-Smashing Ground
-Swords of Revealing Light
+Nobleman of Crossout
+Nobleman of Crossout
That's aggro. Swords is pretty lame, it just sits there, gives you no advantage. Three Smashing really push it. Two Nobleman don't top bad, they top pretty damned sweet.
-Sakuretsu Armor
-Sakuretsu Armor
-Sakuretsu Armor
+Bottomless Trap Hole
+Bottomless Trap Hole
Sakuretsu isn't aggro, but Bottomless is. you don't want their monsters coming back, and Bottomless laughs in their faces. Great against anything, because everything plays Breaker, Tribe, Warrior Lady. Thing about Sak is, It loses to Breaker and Mobius. Those are STILL played. Bottomless hit them, making the s/t not as wasteful.
That also makes it 40. I've played aggro for a while, and the only real difference is I play Nimbles. Assailant never worked as well for me, but hey, you're choice.
id drop the saks for 2x bottomless and windstorm to use on opponents goats. and id drop fiber jar for scientist just cuz u have so much gone urself, and id drop a smashing for a crossout
Kewl, Realms seems to be getting friendlier...or is it the design? =\
Teh Grim Reap0r-Thanks!!! Two Airknight works well. I don't like Exiled because most of the time it just gives you disadvantage next turn. Kycoos...nah, not Aggro-like, and they are side decked anyway. Hmm...Swaps help both offensively and defensively. They just work. Same with the goats. They are solid protection. I'm not always on the offensive, because my opponent will occassionally gain the advantage. In that case, Swaps and 3 Goats come in handy. I just run 3 Smashings because they are solid removal. I don't always have removal options, and besides, the more the better in Aggro. I plan to take out the Smashings for a (since it will most-likely be limited) Lighting Vortex (when it comes out) and 2 NoC's. Umm, I haven't tried Ceasefire, I'll think about it. Thanks again!!!
Spirit_Reaper-Thanks!!! Near perfect, kewl. Cannon Soldier's getting more votes...I think I'll add him. You're right about Swords, I'll ditch it...the rest I'll test and think about. Thanks again!!!
Duelindevil665-Yeh...3 Smashings is now meh. Most of the time I have one sitting in my hand rendering useless. I'll drop the Smashings for NoCs and some other good stuff.
spell-Thanks!!! Lol, unique? Is it really? That's koo. Well, 3 Controllers is kind of bleh, it hasn't worked that great for me before. I'll r/f your deck...thanks again!!!
shmoonoffman-Thanks!!! Yes the Smashings are leaving now. I might drop an Airknight, but two work soooooo well!!! The speed is seXxy! Three DDA...we'll see. Sentry...maybe. Thanks again!!!
lilly_dude-Thanks!!! Okay, I'll go from top to bottom...
I might be dropping the second Airknight, but it speeds up a lot. Heck, it does get runover by Gorillas, and one would work fine...okay. He's out for another Assailant. I don't run the 3 Gorillas because I have the Oxen, but they have simply worked excellently in all my beatdowns. I don't get them Controller'd that often, so I haven't had any reason to stick with two. Hmm...I want to put in a Cannon, just need to find more room...
It's funny, a bunch of guys tell me to drop the NoC, which I've loved for a long time, and then others tell me to put them back in. Lol. Well, as I said a few times above, the Smashings are out...for NoC's and a few other things too. Swords is out too, stall isn't my style ;-].
Hmm...back to Sak/BTH. Bleh, I'll put the BTH's back in. They did work better. I'm going to run three, because in my experience two haven't worked smoothly.
41 is just as good as 40. If I can tweak it down to 40 I will, but f not, 41 works great too.
Thanks again!!!
regeki404-Thanks!!! Bottomless's are going in...not Windstorm though. Scientist doesn't fit the Aggro theme, and all he did was piss me off and give me disadvantage the turn after I summoned him and used his effect ;-/. The Smashings are out, and the NoC's are back in. Thanks again!!!
Okay, I'll r/f all of your decks as soon as I can. Thanks again!!!
Faucet-Thanks for the post dude. Kycoos were "okay", but they didn't cut it. They're side decked. Hmm...I might try to fit some Books into the side deck, we'll see. I'll r/f your deck right after I submit this post.......