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I know the list is big, but the deck is based around deck depletion, and thats why I need the extra cards in there. The deck shouldnt go below 50 in my oppinion.
7 stars and up
X2 Lava Golem
X1 Fusiler the Dual Mode Beast
4 stars and lower
X1 Magician of Faith
X3 Nimble Momonga
X1 Cyber Jar
X1 Magical Scientist
X2 Morphing Jar #2
X1 Maryokutai
X2 Needle Worm
X1 Sinister Serpent 15
magic
Pot of Greed
Card Destruction
X2 Level Limit Area B
X2 Reload
X2 Scape Goat
X3 Metamorphisis
X1 Swords of Revealing Light
X1 MST
X1 Stumbling
X1 Necrovalley
X1 Final Countdown
X3 Book of Moon
X1 Nobleman of Crossout
X1 The Shallow Grave 21
Traps
X2 Gravity Bind
X1 Compusory Evacuation Device
X2 Ojima Trio
X1 Just Deserts
X1 Horn of Heaven
X1 Magic Jammer
X1 Judgement Of Anubis
X1 Divine Wrath
X1 Ring of Destruction
X1 Ordeal of a Traveler
X1 Ceasefire 13
7 stars and up
X2 Lava Golem-i'am taking both of these out for 3 Helpoemer
X1 Fusiler the Dual Mode Beast-not quite sure, no.
4 stars and lower
X1 Magician of Faith+2
X3 Nimble Momonga-3
X1 Cyber Jar
X1 Magical Scientist-1
X2 Morphing Jar #2
X1 Maryokutai-1
X2 Needle Worm+3
X1 Sinister Serpent 15
My fixed monsters:
so you monsters should now look like this:
level 6 monsters:
Helpoemer x2
Marie the fallen one x2
low level monsters:
Magician Of Faith x3
Fire princess x3
cyber jar x1
morphing jar x1
morphing jar #2 x2
Needle worm x3
Sinster Serpent x1
your monsters wernt too bad but your magics needs lots of work...
your magics:
Pot of Greed
Card Destruction
X2 Level Limit Area B-2
X2 Reload-2
X2 Scape Goat-2
X3 Metamorphisis-3
X1 Swords of Revealing Light
X1 MST
X1 Stumbling-1
X1 Necrovalley-1(serves no purpose)
X1 Final Countdown-1(wait way to long)
X3 Book of Moon-3
X1 Nobleman of Crossout-1, not good for these decks
X1 The Shallow Grave+3
My magics fixed:
Pot of Greed x1
Card Destruction x1
Swords of Revealing Light x1
The Shallow Grave x3
Dian Keto The Cure Master x3(works with fire princess)
Tremendous fire x3
Mystical Space Typhoon x1
Heavy Storm x1
Gravekeeper's Servant x3
Delequent Duo x1
your traps well they are'nt very great....
your traps:
Traps
X2 Gravity Bind+1
X1 Compusory Evacuation Device-1
X2 Ojima Trio-2
X1 Just Deserts-2
X1 Horn of Heaven-1
X1 Magic Jammer-1
X1 Judgement Of Anubis-1
X1 Divine Wrath-1
X1 Ring of Destruction-1
X1 Ordeal of a Traveler-1
X1 Ceasefire
my trap fixes should really look like his:
Magic Thorn x3
Ceasefire x1
Gravity bind x3
your deck should now look like this:
level 6 monsters:4
Helpoemer x2
Marie the fallen one x2
low level monsters:14
Magician Of Faith x3
Fire princess x3
cyber jar x1
morphing jar x1
morphing jar #2 x2
Needle worm x3
Sinster Serpent x1
magics:18
Pot of Greed x1
Card Destruction x1
Swords of Revealing Light x1
The Shallow Grave x3
Dian Keto The Cure Master x3
Tremendous fire x3
Mystical Space Typhoon x1
Heavy Storm x1
Gravekeeper's Servant x3
Delequent Duo x1
First off, don't need no stupid Just Desserts or Secret Barrels. Don't need ANY traditional Burn Cards at all. You should be focused mostly around abusing Flip Effect monsters.
Use trap cards such as Desert Sunlight and maybe Acid Trap Hole. Try working in some Magical Thorn or Skull Invitation. Yes, Skull Invitation. The damage adds up quicker than you think. Then try out some Desertapir, which flip your monsters back face down.
Then add in cards such as Hiro's Shadow Scout, which will help build the add for Card Destruction and Serial Spell combination with Magical Thorn or Skull Invitation. You could even use Forced Requisition as well if you wanted. Morphing Jar as well with Fiber Jar. Duel Burn man. Trust, me, I've ran this deck type since Magical Thorn came out. It can get a little tricky at times. Use Cyber Jar, yes Cyber Jar. Builds their hand while basically thinning your deck. Basically need to focus the deck on abusing Flip Effect monsters while maintaining a damaging method and on top of that, able to recurse your card effects easily. Who said you need to deck them out before dealing damage? You should be doing both and on top of that you should beable to rape their deck quickly.
Here are a couple more cards to consider.
Ultimate Offering
The Shallow Grave
Soul Resersal
Book of Moon
Book of Taiyou
Just trust me on this. Duel Burn = Me, the creator of it. It isn't even that hard to build one too. Wow, Needle Worm. -_- Please. It's pretty cheap if you think about it and if someone is trying to sucker you into trading a bunch for them, just shrug it off like it isn't that important. Besides, Worm is a common or a rare in DB2 anyway. So you probably could build this deck properally this summer. If you like, I could PM you my version of Duel Burn if you want. =/ Not trying to brag or nothing, just might give you some ideas.