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well it needs>
exodia head in hand at least
backup soldier
fiend comedian
activate fiend comedian when needed e.g light +dark=envoy
get it right and then you stop envoy being summoned
get it wrong then discard some useless cards and exodia pieces
activate backup soldier then get some peices to your hand and your'e well on your way to winning............................................................................................. ....................................................
Fiend Comedian - Normal Trap. Flip a coin and call it. Call it right, remove all card in your opponent's graveyard from play. Call it wrong, discard # of cards from your deck = to the # of cards in your opponent's graveyard.
Fiend Comedian:
Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in you opponent's Graveyard from your Deck to your Graveyard.
well it needs>
exodia head in hand at least
backup soldier
fiend comedian
activate fiend comedian when needed e.g light +dark=envoy
get it right and then you stop envoy being summoned
get it wrong then discard some useless cards and exodia pieces
activate backup soldier then get some peices to your hand and your'e well on your way to winning........................................... .................................................. .................................................. ..
You cannot stop the Envoy from being summoned. The opponent uses the removal as a cost to summon the monster (same way that normal tributing from the field works), and since this is a summon based on a monster's intrinsic effect, you cannot stop the Envoy with Fiend Comedian.