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Is this combo Legal? - The errata problem itīs here
I have a few controversial questions. These duelist around my area continue to misslead game rules on yugioh card game. I wanna ask some questions concerning this, because itīs getting critical at this point. Either I am dueling the wrong way or I donīt know where to find the CORRECTED ERRATAS for the cards.
-----------Chaos Sorcerer (Dark)--------------
6 Stars - IOC.023
Spellcaster / effect:
*This card can only be special summoned by removing 1 LIGHT and 1 DARK monster in your graveyard from play. Once during each of your turns, you can remove 1 face-up monster on the field from play. If you activate this effect, this card cannot attack during this turn.
The way I use it:
SP (special summon) him to the field (man phase 1), enter battle phase and destroy a monster. (main fase 2): Remove 1 monster. End of my turn. - Almost everybody says this cannot be! why?
---------Gravekeeperīs Servant------------------
Magic continuous - MRL.031
*Each time your opponent attacks with a monster, the opponent must send 1 card from the top of his/her deck to the graveyard.
The way I use it:
Opponent DECLARES ATTACK; gravekeeperīs is active, I reveal face down trap card: Draining shield (negate the attack of 1 of your opponentīs monster and increase your lifepoints by an amount equal to the attacking monsterīs ATK) - Thus negating the DAMAGE attack and increasing it to my lifepoints, but since opponent declared an Atack he has to send one card from the top of his deck to the graveyard thanks to Gravekeeperīs servat. What am I playing wrong here?
Also: could I chain Draining shield with Cylinders?
--------------Skull Lair-------------------------
Continuous Trap Card - LON. 082:
* Remove any number of cards in your graveyard from play. Destroy 1 face-up monster on the field whose level stars are equal to the number of the cards you removed from play.
The way I use it:
The card clearly says *any number of CARDS. Including monster, magic and trap cards. Also: for me this combo itīs absoltely chainable: remove 2 lights, 2 dark monsters, and special summon 2 chaos sorcerers from my hand and also: Skull lair gets triggered, so I could at the same time remove 1 level 4 monster on my opponent side of the field. since Skull lair gets triggered, I can continue to remove 1 monster to remove a 5 level star Vampire lord. Can this be possible??
---------Metal Silver Armor--------------------
Equip Spell Card - MFC. 037
* As long as you control the monster equipped with this card, your opponent cannot use the effect of a spell, trap, or monster Card that specifically designates 1 monster, including monsters in the graveyard, other than the equipped monster as a target.
the way I use it:
Is this peten, mystic tomato, hyenas, firefox, and all remover (1 dark + 1 light, 2 lights, 1 wind, 1 earth, 1 fire, etc...) DEFINITE SOLUTION?? Iīd say yes! No more seeking in the graveyard effects including those that say: When this card is destroyed as a result of a battle and sent to the graveyard....etc..
Also: NO DARK RULER EFFECT. Because this magic card says that you cannot apply an effect from a magic, monster or trap card that designates a monster other than THE EQUIPPED CARD. Can someone help me on this one, please?
Just imagine the possibilities equipping a marshmellow (PP6-001) and launching an attack with BEWD, opponent oppens up a cylinder, but since Marshmellow frined was equipped with metalsilver armor, cylinder effects goes to him, and since heīs in defense position you get no damage to your life points.
--------------Skill Drain-----------------------
Continious Trap card - DCR. 049
* Pay 1000 life points. As long as this card remains face up on the field, negate the effects of all face-up effect monsters on the field.
The way I use it:
Do flip effects count when this card is active? Also: Can my opponent trigger CEASE FIRE, even though there are FACE UP EFFECT MONSTERS in field whose EFFECTS ARE NOT ACTIVE?
*****************************
In addition: I belive I might be using some stuff right, some stuff wrong, but I would like to know the truth. Could someone help me out, pleasE?
I have a few controversial questions. These duelist around my area continue to misslead game rules on yugioh card game. I wanna ask some questions concerning this, because itīs getting critical at this point. Either I am dueling the wrong way or I donīt know where to find the CORRECTED ERRATAS for the cards.
-----------Chaos Sorcerer (Dark)--------------
6 Stars - IOC.023
Spellcaster / effect:
*This card can only be special summoned by removing 1 LIGHT and 1 DARK monster in your graveyard from play. Once during each of your turns, you can remove 1 face-up monster on the field from play. If you activate this effect, this card cannot attack during this turn.
The way I use it:
SP (special summon) him to the field (man phase 1), enter battle phase and destroy a monster. (main fase 2): Remove 1 monster. End of my turn. - Almost everybody says this cannot be! why?
---------Gravekeeperīs Servant------------------
Magic continuous - MRL.031
*Each time your opponent attacks with a monster, the opponent must send 1 card from the top of his/her deck to the graveyard.
The way I use it:
Opponent DECLARES ATTACK; gravekeeperīs is active, I reveal face down trap card: Draining shield (negate the attack of 1 of your opponentīs monster and increase your lifepoints by an amount equal to the attacking monsterīs ATK) - Thus negating the DAMAGE attack and increasing it to my lifepoints, but since opponent declared an Atack he has to send one card from the top of his deck to the graveyard thanks to Gravekeeperīs servat. What am I playing wrong here?
Also: could I chain Draining shield with Cylinders?
--------------Skull Lair-------------------------
Continuous Trap Card - LON. 082:
* Remove any number of cards in your graveyard from play. Destroy 1 face-up monster on the field whose level stars are equal to the number of the cards you removed from play.
The way I use it:
The card clearly says *any number of CARDS. Including monster, magic and trap cards. Also: for me this combo itīs absoltely chainable: remove 2 lights, 2 dark monsters, and special summon 2 chaos sorcerers from my hand and also: Skull lair gets triggered, so I could at the same time remove 1 level 4 monster on my opponent side of the field. since Skull lair gets triggered, I can continue to remove 1 monster to remove a 5 level star Vampire lord. Can this be possible??
---------Metal Silver Armor--------------------
Equip Spell Card - MFC. 037
* As long as you control the monster equipped with this card, your opponent cannot use the effect of a spell, trap, or monster Card that specifically designates 1 monster, including monsters in the graveyard, other than the equipped monster as a target.
the way I use it:
Is this peten, mystic tomato, hyenas, firefox, and all remover (1 dark + 1 light, 2 lights, 1 wind, 1 earth, 1 fire, etc...) DEFINITE SOLUTION?? Iīd say yes! No more seeking in the graveyard effects including those that say: When this card is destroyed as a result of a battle and sent to the graveyard....etc..
Also: NO DARK RULER EFFECT. Because this magic card says that you cannot apply an effect from a magic, monster or trap card that designates a monster other than THE EQUIPPED CARD. Can someone help me on this one, please?
Just imagine the possibilities equipping a marshmellow (PP6-001) and launching an attack with BEWD, opponent oppens up a cylinder, but since Marshmellow frined was equipped with metalsilver armor, cylinder effects goes to him, and since heīs in defense position you get no damage to your life points.
--------------Skill Drain-----------------------
Continious Trap card - DCR. 049
* Pay 1000 life points. As long as this card remains face up on the field, negate the effects of all face-up effect monsters on the field.
The way I use it:
Do flip effects count when this card is active? Also: Can my opponent trigger CEASE FIRE, even though there are FACE UP EFFECT MONSTERS in field whose EFFECTS ARE NOT ACTIVE?
*****************************
In addition: I belive I might be using some stuff right, some stuff wrong, but I would like to know the truth. Could someone help me out, pleasE?
Skill Drain :cool:
1. Not being able to attack is a CONDITION of using its effect, so the way you use it is incorrect. You CANNOT attack and then go into MP2 and then use its removal effect. The same applies for other cards like Inferno Fire Blast and WHY you can't use effects like Soul Exchange during main phase 2.
2. You are correct in that opponent must still send the top deck card to the graveyard with Gravekeeper's Servant on the field. As long as it's active on the field, sending a card occurs RIGHT when you declare an attack. It's almost like a cost and they DO NOT get the card back if the attack gets negated somehow. When it comes to Cylinder and Shield, I was told you could not because, once one resolves, you can't fully satisfy the other.
3. You can only remove MONSTERS because, in rereleased printings of the card, it has been errata'ed as well as the ruling for it. And you CANNOT, I repeat, CANNOT "intermingle" effects so you CANNOT remove 2 Light and 2 Dark for Skull Lair's effect AND for Chaos Sorcerer summoning. You must either do ONE or THE OTHER, but NEVER both at the same time. Also, you remove monster's equal to the star level for EACH separate monster. You don't remove, in your case, 5 monster's and destroy every face up level 1-5 monster. You must declare you're using Skull Lair's effect on <name here> and then if they do not chain anything, you remove that many monster's and destroy it and you do that with EVERY separate monster.
4. Ummm...First of all...They can STILL remove for COSTS for summoning so removing 1 Light + 1 Dark and so on can still be done to summon a monster, but they CAN'T use stuff like Disappear, Kycoo, etc and your example WON'T work because...if Magic Cylinder can ONLY target the MARSHMELLON (that's the real name), and you're attacking with BEWD, they CAN'T even activate Magic Cylinder until Marshmellon is actually attacking.
here are the netrep rules
Your opponent cannot activate "Monster Reborn" and other cards that target while you have a monster equipped with "Metalsilver Armor". Your opponent can activate "Raigeki", "Mirror Force", and other cards that do not target.
If you attack with "Dark Magician", and you control another monster equipped with "Metalsilver Armor", your opponent cannot activate "Magic Cylinder" because "Magic Cylinder" targets and only the monster equipped with "Metalsilver Armor" can be targeted (and it is not attacking).
If you have "Metalsilver Armor" active, your opponent cannot target his/her monsters either (with Equip Spell Cards, etc.), including with "Premature Burial".
If you have 2 monsters equipped with "Metalsilver Armor", your opponent cannot activate any effects that target 1 monster.
When you have a monster equipped with "Metalsilver Armor", your opponent CAN activate the effect of "Nimble Momonga" or "Giant Germ" because their effects do not target 1 card.
When you have a monster equipped with "Metalsilver Armor", your opponent CAN activate "Reinforcement of the Army".
When you have a monster equipped with "Metalsilver Armor", your opponent CAN activate the effect of "The Thing in the Crater" because it Special Summons a monster from your HAND.
5. Effect monster's are STILL effect monster's. They just are not able to utilize the effects they possess because of Skill Drain, so if there is as least one face up effect monster, the opponent CAN use Ceasefire and inflict damage to your lifepoints because they are STILL effect type monsters
dude, you messed up bad on some stuff, like on skull lair, whenever you remove cards, they have to be monsters, unless otherwise noted, with the ceasefire, the cards are still effect monsters, so you take damage...and so on, and so on
[quote]If you activate this effect, this card cannot attack during this turn.
you cannot enter your battle phase, attack with Sorceror, then in main 2, remove a monster. all you have to do is read the last line.
actually, it isn't when he declares the attack, but rather, right before you negate the attack, as he would be attacking at that point. just a matter of symantecs.
in answer to draining and cylinder, i don't believe you can chain them, as they both NEGATE the attack. one would negate, the other would fizzle.
you cannot have one action work for two costs. If you activate and use skull lair, you cannot use the same monsters to special summon a monster such as chaos sorceror. that is a separate cost. you must pay with more monsters. skull lair has a cost which must be paid. chaos sorceror has a cost, and must be paid. you can't use one the cost of one, to activate another. skull lair's is not a trigger effect, but rather a cost effect.
Metal silver armor I am not sure about.
Skill drain I can, however. Ceasefire would still work, as skill drain only negates the effects, not changes a monster from an effect monster to a normal monster. Skill drain does include flip effect monsters as well, as once they are face up, they are subject to skill drain. however, you can't chain skill drain to a flip, as it has to be on the field to negate the activation of the effect.
If I am wrong with any of this, please, someone feel free to correct me. I would appreciate it. Just don't flame me, or call me names.
1.It is a ruling that if something said "if u do this, u cannot do this" For example, If you summoned a monster, you cannot play scapegoats. If u played scapegoats, u may not summon another monster. Same thing goes for Sorcerer, it is concrete ruling, so dont try to go around it
2.This is correct. Also, i do not think you can chain DS to Cylinders, but i am not sure
3.Skull layer is an ACTIVATION effect, not triggerd. So you must remove cards VOLUNTARILY from your graveyard to do so. If you remove cards to do other things, those cards will not count towards skull layer. Also, SL is errataed, MONSTER ONLY
4.Dark Ruler's effect does not target, it is triggered whenever it kills a monster, so its effect will not be nullified by Armor. Also, when Armor is on the field, your opponent cannot even activate Cylinders at all against monsters not equipped, so Cylinder wont redirect; it wont be activated at all.and NO, all graveyard searcher abiltity are triggered, NOT targetting, which has nothing to do with Silver Armor
5.Skull drain only negates effect. It does not change the fact that they are still effect monsters. Therefore you will still take damage from ceasefire should opponent play it on you when any effect monster is on the field
Chaos Sorcerer: They should have a look at my Mechagodzilla card and errata the Sorcerer like that. Here's the stats for the card. I have emphasized the important part that I'm talking about.
Mechagodzilla
LIGHT
12 Stars
Machine/Daikaiju
4000/ATK
3500/DEF
This card can only be attacked by another Daikaiju Card. This card is unaffected by all Spell and Trap cards that specifically designate a target, as well as all monster card effects (even if they don't designate a target). Discard one card from your hand to destroy one monster on the field (other than a Daikaiju). Discard two cards to negate the activation of a card effect (during either player's turn). Mechagodzilla cannot attack if you use either of these effects during your turn. You cannot use either effect if Mechagodzilla attacked this turn.
If Chaos Sorcerer and other cards like him said that, life would be so much easier, wouldn't it?
Gravekeeper's Servant: This card was errata'd to say that your opponent cannot declare an attack unless they discard one card from the top of their deck first. And since your opponent must declare an attack in order for Draining Shield to be legally activated, you are playing correctly in this situation.
And no, you can't chain Shield to Cylinders, or vice versa. They both negate the attack. The attack negation will have occured before the chain proceeds to the next link.
Skull Lair: First off, this card, along with Kycoo the Ghost Destroyer and Bazoo the Soul Eater, was errata'd to say "monsters" not just "cards." Second, you either remove the monsters for the Lair or you remove them for the Chaos monsters. You can't have it both ways. Just the same as you can't tribute two monsters on the field for a Ritual and then summon Blue-Eyes White Dragon claiming that the tributes counted to the dragon as well.
MetalSilver Armor: If it would TARGET anything other than the equipped monster, then it can't be activated. However, costs are excluded from this as they don't necessarily target anything. They simply say, "FEED ME!"
On a minor note, both the Armor and the equipped monster of said Armor must be under your control. Yeah, both of them. Hey, it's your Armor and it does say "you."
Skill Drain: This card will affect any monster who's effect will activate on the field. Jinzo is affected if Skill Drain was there first. FLIP monsters are also negated. Cards like Kuriboh, Witch of the Black Forest, and Sangan are unaffected as their effects don't activate on the field.
And yes, Ceasefire can still be used. The effects are negated, but that doesn't mean they aren't effect monsters anymore. It just means they can't use their skills.
my only comment is the draining shield a cylinder one. You may certianly chain these cards to each other.
heres a post from the judge list
Quote
Response:
Nothing about the last of the three "Draining Shields" negating the attack prevents the others from still increasing your Life Points.
The first of the three "Draining Shields" to resolve negates the attack and you gain Life Points equal to the targeted monster's ATK. The next "Draining Shield" again tries to negate the attack, but since it has already been negated the card ends up doing something that's already been done. It then moves on to its next function and increases your Life Points by the targeted monster's ATK. The last of the three to resolve does the same thing.
---------------------------------------
Curtis Schultz
Official UDE Netrep [email protected]
---------------- Previous Message ----------------------
Sorry to keep this subject going but in my opinion going to "Activation & Targeting Eligibility" in the FAQ as Kevin suggests doesn't answer [email protected]'s question of V. Lord's repeated negation by two extra Draining Shields:
Link 1 V. Lord (Pl. A)
Link 2 D. Shield (Pl. B)
Link 3 D. Shield (Pl. B)
Link 4 D. Shield (Pl. B)
This doesn't make sense. Resolve chain last to first. Link 4 resolves and Draining Shield negates V. Lord's attack and Player B Gains 2000 LP. How can chain links 2 and 3 negate V. Lords attack if it has *already* been negated by Link 4?
Thanks. I apologize in advance if I am missing some big obvious point.
>Please review "Activation & Targeting Eligibility" on the Advanced >FAQ:
>
>http://www.upperdeckentertainment.co..._advanced.aspx
>
>Kevin Tewart
>Game Developer
>UDE Yu-Gi-Oh! TCG R&D Lead
>Upper Deck Entertainment
>
>
> Considering the attack of Vampire Lord is negated, wouldn't the
> effect of Draining Shield only work for one attack?
this shows you may certianly chain cylinder to drianing shield or vise versa
1) No, you cannot attack and use the remove effect of Chaos Sorcerer during the same turn. The effect it has for removing the monster from play can only be used if you don't use its effect at all during that turn.
2a) You're correct, discarding for the effect of Gravekeeper's Servant is a cost, and will not be negated if the attack becomes negated or stopped.
2b) Yes, you can chain Draining Shield to Magic Cylinders. They aren't required to negate the attack in order to inflict the damage/gain Life Points.
3a) The current errata for Skull Lair under www.ude.com/yugioh/faq_errata_01.aspx is:
Skull Lair: "Remove any number of Monster Cards in your Graveyard from play. Destroy 1 face-up monster on the field whose Level Stars are equal to the number of the cards you removed from play."
As you can see, Monster Cards are the ONLY cards you can remove from play using its effect.
3b) No, you cannot remove two LIGHT monsters and two DARK monsters to fulfill the Summon requirements of Chaos Sorcerers and Skull Lair. Removing monsters is a cost for both Chaos Sorcerer and Skull Lair. You cannot pay for two things using one cost (much like you cannot pay two people you owe money to with the same money).
4a) No, those effects are all non-targeting. With Mystic Tomato and Firefox, the are effects that activate in the Graveyard and at no time make you choose a monster there in making them non-targeting. Remove from play Summon requirement monsters are costs when removing in Graveyard monsters from play and costs are non-targeting.
4b) The effect of Dark Ruler Ha Des doesn't target the monster, and as such cannot be stopped by Metalsilver Armor.
5a) Flip effects won't activate because they are effects no matter what.
5b) Negating the effects of effect monsters will not change the fact that they are still effect monsters. Ceasefire will deal damage equal to the number of those effect monsters.
YES! I knew I could chain Shield drain and cylinders!
Really thanks to all of you. Metalsilver armor was the first card I havenīt able to fully understand, the second one was skull lair. But I got all clreade up.
One thing I need to ask, though:
If skill drain is active in the field and tomato, firefox, shining angel are killed indeed in battle, then, whonīt they become normal monsters and die without fulfilling itīs effect fo bringing another monster from the deck? - firefox will just die?
Thanks.
One more question:
My opponent plays a monster and launches an inferior attak (man eating bug) against a Cyberjar in attack position. He then goes to main phase 2 and plays last will. Isnīt he suppossed to play las will first and then suicide himself against my monster so he could get his effect??
:cool:
Its because their effect triggers in the graveyard. When they hit the graveyard, they say, "Hey, they did kill me in battle. I'll summon one of my cousins to take care of that foo."