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Machines for regionals need all good deckbuilders advice
Ok im really tired of playing horus which was owning my local tournament but i decided to mix it up a little here it a machine deck that i beilieve is regional worthy
Monsters-16
BLS-EOB
JINZO
BLOWBACK DRAGON
FUSILIER DRAGON, THE DUAL-MODE BEAST X2
CANNON SOLDIER X2
MAGICAL SCIENTIST
BREAKER THE MAGICAL WARRIOR
X-HEAD CANNON X2
REFLECT BOUNDER
MAGICIAN OF FAITH
D.D. WARRIOR LADY X2
TRIBE-INFECTING VIRUS
SPELLS
POT OF GREED
HEAVY STORM
PREMATURE BURIAL
SWORDS OF REVEALING LIGHT
PAINFUL CHOICE
CHANGE OF HEART
SNATCH STEAL
LIMITER REMOVAL X2
MIRAGE OF NIGHTMARE
EMERGENCY PROVISIONS
MYSTICAL SPACE TYPHOON
NOBLEMAN OF CROSSOUT X2
SCAPEGOAT X3
BOOK OF MOON X3
CREATURE SWAP X2
TRAPS -3
RING OF DESTRUCTION
TORRENTIAL TRIBUTE
CALL OF THE HAUNTED
I have so many things i want to try w/ this deck but I dont have room. I need help which version to play. Should i play metamorphsis and put sinister in there. Or play more machines and max limiter? Idk rate fix and all serious suggestions will be taken in consideration. Thanks
Ok first off, you need to lose the nonmachine monsters then put in a couple of machine kings and some perfect machine kings. And why the BLS this is a "machine" deck, do we know what to do now.
you should go the xyz route so you can get those fusions out. you won't need scienties because the xyz fusions can clear a field. put more machines and max the limiter. also put cards in that can help clear a field you can get a good shot in with the limiters.
Ok im really tired of playing horus which was owning my local tournament but i decided to mix it up a little here it a machine deck that i beilieve is regional worthy
Monsters-16
BLS-EOB
JINZO
BLOWBACK DRAGON
FUSILIER DRAGON, THE DUAL-MODE BEAST X2
CANNON SOLDIER X2
MAGICAL SCIENTIST
BREAKER THE MAGICAL WARRIOR
X-HEAD CANNON X2
REFLECT BOUNDER
MAGICIAN OF FAITH
D.D. WARRIOR LADY X2
TRIBE-INFECTING VIRUS
SPELLS
POT OF GREED
HEAVY STORM
PREMATURE BURIAL
SWORDS OF REVEALING LIGHT
PAINFUL CHOICE
CHANGE OF HEART
SNATCH STEAL
LIMITER REMOVAL X2
MIRAGE OF NIGHTMARE
EMERGENCY PROVISIONS
MYSTICAL SPACE TYPHOON
NOBLEMAN OF CROSSOUT X2
SCAPEGOAT X3
BOOK OF MOON X3
CREATURE SWAP X2
TRAPS -3
RING OF DESTRUCTION
TORRENTIAL TRIBUTE
CALL OF THE HAUNTED
I have so many things i want to try w/ this deck but I dont have room. I need help which version to play. Should i play metamorphsis and put sinister in there. Or play more machines and max limiter? Idk rate fix and all serious suggestions will be taken in consideration. Thanks
Well, I agree with the idea that you should take out the non-machine monsters from your deck, except for Magician of Faith. You'll probably need those spell cards back sooner or later. BLS is good for a deck, just not this one. Another thing I agree with is the XYZ fusions. Another thing I personally like to do is make a sidedeck, so you have some sort of defense against something your oppenent has. In my opnion, this is what your deck should look like:
Monsters:
x3 X-Head Cannon
x3 Y-Dragon Head
x3 Z-Metal Tank
x1 Reflect Bounder
x1 Emes The Infinity/Perfect Machine King
x1 Jinzo
x3 Roulette Barrel
x1 Blowback Dragon/Machine King
x3 Magician Of Faith
Traps:
x1 Return From A Different Dimension
x1 Call Of The Haunted
x1 Torrental Tribute
x2 Sakuretsu Armor
x2 Magic Jammer
x2 Seven Tools Of The Bandit
Spells:
x1 Dark Core
x1 Soul Release
x1 Change Of Heart
x1 Snatch Steal
x1 Swords Of Revealing Light
x1 Pot Of Greed
x1 Premature Burial
x1 Mystical Space Typhoon
x1 Heavy Storm
x3 Axe Of Dispair
I'm not going to list a sidedeck, because I don't know if you use one. But I would probably put some Cannon Soldiers and a Spell Canceler in there just to keep with the machine theme. But other than that, it's quite the solid deck.
Blowbacks are the greatest machines ever created. XYZ, fun, but will never work. Keep the BLS, add Three Blowbacks with a second coin toss, Jinzo (of course), Reflect Bounder, D.D. Warrior Ladies with Shining Angels will always come in handy, Heavy Mech Support Platforms will protect the Blowbacks and Jinzo, Limiter Removals could be an option, but the most important item to this deck will be at least TWO Cost Downs, then add your other basic control cards like Change of Heart, Snatch Steal, and Enemy Controlers. Get rid of the Magical Scientist because it will only kill you if your wanting to run machines. Give it a try and see what happens.
I might try xyz but scientist and those guys are necesarry and 3 blowbacks is insane and i dont think it will work im going to play test xyz and ill get back to you