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Attributes -15
Marauding Captain x2
Mystic Swordsman LV4 x2
Don Zaloog x2
D.D Warrior Lady
D.D Assailant x2
Exiled Force
Breaker the Magical Warrior
Tribe-Infecting Virus
Magician of Faith
Sangan
Sinister Serpent
Spells / Traps - 23
Spells - 17
Pot of Greed
Graceful Charity
Premature Burial
Snatch Steal
Nobleman of Crosscout
Rienforcement of the Army x2
Delinquent Duo
Mystical Space Typhoon
Heavy Storm
United We Stand
Scapegoat x2
Lighting Vortex
Enemy Controller
Smashing Ground x2
Traps - 6
Mirror Force
Ring of Destruction
Torrential Tribute
Call Of The Haunted
Bottomless Trap Hole x2
Side Deck - 15
Giant Rat x2
Amazoness Swords Woman x2
Goblin Attack Force x2
Kinetic Soldier x2
Reflect Bounder
The Warrior Returnig Alive
Gaia Power x2
Terraforming
Swords of Reavling Light
Enemy Controller
I have been test running a version of this deck all day. Each time it won, I used United We Stand. So I think I will keep that in for now :).
I don't have another enemy controller LOL ^_^! But thanks for the help man. I will try to get 2 bottomless trap hole in there and the other enemy controller.
No offense, but you obviously don't know how to make decks. Sinister doesn't suck it is a great card and it is becomming a staple. You are just thinking it is used for discarding but it isn't. It comes back and it also can win the game at times. Magic Cylinder isn't chanable, I am taking swords out for a bottomless trap hole. Cyber Jar was in the deck before and it always got Nobleman.
Sinister is one of the best cards, Use it with the creator or hallow life barrier or graceful charity. More than one purpose and it can also act as a def., You draw no monster, no problem get sinister.
Play sinister face-down and if they creature swap, they get sinister and you get a better monster unless its a sinister also. Sinister has many uses.
Take out one smashing ground for a waboku to protect your monster for atleast one turn if they are all about to die and you have jinzo in your have or if mystic S. is about to die. ^^
Or if they atk. with the same atk. amount monster they die not your monster:
Example:
BEWD atks a BLS-Envoy~you have the BLS-Envoy and you activate waboku the BEWD dies and your soldier lives.
I just updated to the deck to the final look at it. Please take a look rate / fix thanks! ^_^!
Right now, I think 6 traps is enough. I don't want to over run traps right now. Jinzo would kill me and I have him in my deck aswell. I couldn't active waboku if Jinzo was on the field anyways. It would be a very bad topdeck if they have Jinzo on the field. I think I am going to keep in 2 smashing grounds for now.