You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
The main weaknesses that I've found with this deck is Jinzo. If he hits the field before skill drain then it's usually over pretty quick. The side deck is pretty well equiped to handle this decks other problem, Stall/burn. I run Necrovalley to prevent recursion which is also the reason that I don't use CoH or Premature myself and it helps against seachers is skill drain isn't on the field.
Monsters 17
3x Fusilier Dragons, Dual Mode Beasts
2x Goblin Attack Force
1x Dark Elf
3x Giant Orcs
3x Zombyra the Dark
1x Cats of Ill Omen
1x Morphing Jar #1 (Thanks Monkey)
1x Mask of Darkness
1x Sinister Serpent
1x Exile Force (special thanks to Dingo)
Spell = 14
1x Pot of Greed
1x Graceful Charity
1x Snatch Steal
1x Lightning Vortex
2x Smashing Ground
2x Reinforcement of the Army
1x Mystical Space Typhoon
2x Nobleman of Crossout
1x Premature Burial
1x Card Destruction
1x Deliquent Duo
2x Book of moon (Again Dingo)
Traps=8
3x Skill Drains
2X Final Attack Orders
1x Call of the Haunted
1x Mirror Force
1x Deck Devastation Virus
Side Deck
3x King Tiger Wanghu
3x Light of Intervention
1x Smashing Ground
1x Heavy storm
1x Ring of Destruction
1x Final Attack Order
1x Torrential Tribute
2x Chiron the mage
1x Breaker The Magical Warrior
ArmorEXE Really does not work with Skill Drain anymore. They updated the FAQ last year around world’s times about Maintenance costs, and noted the fact that you may not negate Maintenance costs. Therefore, ArmorEXE would self-destruct even if Skill Drain were out.
Quote
Negating Continuous Card Costs
Costs for cards come in three varieties.
The first kind is activation costs. These are paid when you activate (play) a card. Activation costs cannot be negated by cards that negate the effect of a card.
The second kind is "maintenance" costs. "Maintenance" costs are costs that are paid in order to keep a card on the field. Examples of cards with "maintenance" costs include most of the Archfiend monsters from the Dark Crisis expansion, "Imperial Order", "Messenger of Peace", "Mirror Wall", "Regulation of Tribe", "Armor Exe", and more.
Example #3: "Skill Drain" will negate the effects of "Armor Exe" (so with "Skill Drain" active, "Armor Exe" can attack the same turn it is Summoned), but will not negate the "maintenance" cost of removing 1 Spell Counter during each Standby Phase. If you do not remove 1 Spell Counter, then "Armor Exe" is destroyed (you always have the choice whether to pay or not to pay).
Darkshuyin- I don't have warrior returning alive listed as a card
Armor Exe- Big red is right about armor exe, he'd only last a turn and he's light which means that he is unusable for Deck Destruction Virus.
Creature Swap- I've only got 4 monsters out of 16 that I would even consider swapping, I don't even run scapgoats for obvious reasons, why would I want to give my oppenent the chance to give me a scapgoat token that is stuck in attack mode.
Torential Tribute- I've been thinking about sidedecking this card. My main problem seems to be dealing with the Jinzo that 90% of players have in thier deck. Adding another trap isn't going to help the situation.
I'm not to up to date with future releases. What is G Kozaky? Thanks for the suggestions
Dark Myst- Breaker- is a definate good side deck replacement for 1 chiron as is exile for one smashing ground. Thier only problem for maindeck is once Skill drain is on the field they're dead weight and the way I play it is to try to get Skill drain out as fast as possible. I think that you are write about losing a necrovalley and the Deliquent Dou. Deck destruction virus + Deliquent Duo is a great combo that will have people topdecking in a heart beat. As for torrential you saw what I had above. I've even gotten to the point of sideing our mirror force and RoD for 2x smashing ground just to handle Jinzo.
Thanks for the input I'll try
- 1 Necrovalley
+ Deliquent Duo
and siding in the exile instead of smashing next time
You should disregard my last post. I didn't know what I was thinking, but you should add:
Torrential Tribute
G Kozaky is a 4 star fiend with 2500 attack. It's effect reads something like this:
If this card exists face up on the field while Kozaky isn't face up on the field then this card is destryoyed and inflict damage equal to the attack of this card to the controller of this card.
I would put in 1-2 Metamorphisis. Probably for one Final Attack Order. If Jinzo is on the field before Skill is up you can Meta your Fusilier or Serpent to deal with him.
I would consider side decking Gorrilas or testing them out in the main deck. Not as strong as GAF or searchable, but they are more stable when Skill doesnt hit the field.
Book of Moon is a good choice too since it can be comboed with Fusilier or Zombyra if need be. And if Jinzo is put Face down, Skill reactives and Jinzo is effectless.
I've added torential tribute to my side deck and it gets mained against any deck that doesn't have Jinzo and a few that do. Even though it is pretty rare that I don't have field advatage I've been having a slight problem with people taking control of my Fusier or GAF via snatch steal, creature swap or enemy controller and jacking me up with my own monster (talk about adding insult to injury). Jinzo has been giving me less and less problems since I started maindecking the smashing grounds.
Jerry- It just so happens that I've been looking at alteratives to GAF. Last night I choose to go with Dark elf instead of one GAF and it worked pretty well. It's kind of hard to tell for sure just based on 9 duels weather she's a keeper or not. Her Dark status helped out a few times with the Deck Destruction virus. As for Book of moon, I love this card but for this deck I'd rather just main another fissure than this card because I can use it while Final Attack order is on the field and my opponent almost never has more than one monster on the field at a time. You are going to have to help me out with the Metamorphisis, off the top of my head the only 7 star fusion that I can think of is King Dragun. I'm sure that there is a perfectly good one that can take out Jinzo but I don't have my cards with me.
Anyways I've updated my deck list below. Thanks to everyone for your help and please let me know if any of you have decks that you would like me to R/F
hey from reading you rposts i can tell you don't know, Skill Drain doesn't negate Exiled Force cuz it activates in the GY.
personally i'd ditch the Necro's for better things like Call and Premy.
in that 3rd spot add a Book of Moon, then add another, in the space of a Reinforcement, 2 Reinforcements is too much, RoTA is like drawing a monster, except you have some options, here you really only have 2 choices and you're running 3 of each of those choices anyway so why would you need to search?
books will combo with fusilier, stop vortex's, bottomless, and those pesky snatch steal's and jinzo's.
cut a Goblin Attack Force for an Exiled Force, cuz you need some removals and Skill don't stop it.
Dingo- Nice catch on the exile force. To Quote Upperdeck ""Skill Drain" negates the effects of face-up Effect Monsters on the field, but does not negate effects that activate in the Graveyard, such as "Witch of the Black Forest", "Sangan", "Mystic Tomato", "Giant Rat", "Exiled Force", "Sinister Serpent", and "Vampire Lord". I'm also very disappointed that Necrovalley doesn't stop any of these either. So I'm going to take you advice and
- 1 necrovalley
+ 1 Call of the haunted
- 1 fussiler (Side Decked because I seem to pull to early and only works with skill drain)
+ Exile force (added to main deck)
I'm going to keep both RoTA because in addition to being any of 3 monsters it thin the deck by 1 card.
Alot of people have been metioning that Book of moon works with Fusier, I know that this is an option but it only really works with him and Zombra. If I didn't have final attack order in the deck it would be a must but while FOA is on the field this is a dead draw. If I really wanted a card that would make Fusier shine I'd go with limiter removal. Even if he does only last a turn a 5600 monster is just sick and wrong. But I'm not going there because for me I'm not trying to create a fusier deck. Thanks Everyone I'm out for the day.
actually wouldn't Book flip the monster f/d then FOA would flip it right back up? im pretty sure that's how it'd work, and that'd flow great with the fusiliers!
im also kinda questioning DDV here, with FAO and Skill Drain, the few threats you'd be taking out aren't really threats anyway, goats would be in attack position, so would reapers and Magician o' faith's, and they'd be negated anyway? maybe take it out for something more useful?
Ok, here is the way I would change this deck if it were me, hope this helps.
Monsters 19
2x Fusilier Dragons, Dual Mode Beasts
1x Dark Magician of Chaos (Skill drain means no removal from play, but you still get the magic card.)
3x Goblin Attack Force
3x Dark Elf
3x Giant Orcs
3x Zombyra the Dark
2x Cats of Ill Omen
1x Mask of Darkness
1x Sinister Serpent
Spell = 12
1x Pot of Greed
1x Graceful Charity
1x Snatch Steal
1x Lightning Vortex
1x Premature Burial
2x Smashing Ground
2x Reinforcement of the Army
1x Mystical Space Typhoon
2x Nobleman of Crossout
Traps=9
2x Skill Drains
2X Final Attack Orders
1x Ring of Destruction
1x Mirror Force
1x Magical Cylinder
1x Deck Devastation Virus
1x Call of the Haunted
Side Deck 15
3x King Tiger Wanghu
3x Light of Intervention
1x Smashing Ground
1x Heavy Storm
1x Giant Trunade
1x Final Attack Order
1x Torrential Tribute
2x Chiron the mage
1x Breaker The Magical Warrior
1x Skill Drain
Dingo- FOA reads "all face up monsters are changed to attack position and thier battle positions CAN NOT BE CHANGED" This includes by Book of moon. DDV is amazing in this deck. Almost everytime that I use it I get one monster from the field, one from the hand and one during the next 3 draw phases. People fall over themselves to run Deliquent Duo in almost every deck and this card provided as good advantage (when played properly) and you get to see what your opponent has in hand and draws for the next 3 turns. Just getting to see the opponents hand and what he draws for the next 3 turns almost makes this card worth using. Too many people focus on the cost of this card. I always try to play this as part of a chain that I was going to lose the monster anyways. For example, mirror force, BTH, ring, Saruku armor, exile force, DDWL, Fissure, etc you get the point or when DDV itself is being destroyed causing the opponent to drop a M/t remover for nothing.
Earthsfire- I love DMOC, Unfortunately in this deck he just wouldn't work because if he is summoned after Skill Drain is on the field he doesn't get his effect. Also it's really hard to consider tributing at least 1 2000-2400 attack monster for a 2800 attack monster. It's very rare that I'm attacked so Magic Cylindar is not a good option for my I'd rather run another Smashing Ground. You do bring up a few good ideas though even with 16 monsters I've been left without a monster to summon more than a few times. I think that I was stuck on the idea that 16 is enough because so many of my other decks have scapegoats and searchers that add to field presence. I'm also going to permanently do away with the Necrovalley in my deck. I've been keeping track and it's only come in handy once in the past 11 duels.
- I'm going to make the following changes for the next time I duel.
- Necrovalley
+ Premature Burial
+ Dark Elf (For stability and for use with DDV)
I'll update the decklist at the bottom of the page so everyone can see where the deck is at right now.
I do have one other new card that someone suggested Different Demmension Capsule to get my traps easier without having to run Cat of Ill Omen. My only concern is that it will end up getting nuked and I'll loose the trap for the entire duel and/or that I'll draw another copy of the trap while I'm waiting for the first one to get out. Let me know what you guys think. Just in case anyone is wondering this deck has gone 35 W 3 L since I started running it. Thanks.
whoa calm down there man. i remember reading a post in Rules section about the BoM vs. FAO, and the ruling being that BoM would flip it f/d then FAO would immediately flip it back f/u, i'd get that checked out if i were you, could be helpful in the future.
as far as DDV, of course you'd use it then, what intelligent person wouldn't? perhaps in your meta it does very well, but in playtesting here, it didn't do much. i can't speak for anyone else but when i play duo im trying to knock out spells, traps and nomi monsters, im hardly worried about 1500 atk or lower. i don't see why you would be either with both FAO and Skill Drain, thats all i was saying?