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This is an advanced format deck that's main purpose is to get out Skill Drain and keep it there and abusing the effects that get around Skill Drain. (IE: Giant Orc, Goblin Attack Force) I am thinking of even putting Gilasaurus in because of it's way of getting around Skill Drain. If I can get Phoenix or Vampire Lord out then it's there to stay because only a few cards can stop them. Please help me fix it to make it faster and more effective. Maybe some other cards to help the deck out. If you fix mine I will fix yours. Please leave a link to your deck though:
Skill Drain Deck:
Total 40 Cards:
Monsters-18
Sacred Phoenix of Nephthys-1
Vampire Lord-2
Hand of Nephthys-1
Giant Orc-3
Sinister Serpent-1
Exiled Force-1
Sangan-1
A Cat of Ill Omen-1
Goblin Attack Force-1
Pyramid Turtle-1
Zombrya the Dark-2
Fusilier Dragon, The Dual-Mode Beast-3
Spells-15
Pot of Greed-1
Mystical Space Typhoon-1
Heavy Storm-1
Graceful Charity-1
Delinquent Duo-1
Premature Burial-1
Snatch Steal-1
Swords of Revealing Light-1
Scapegoat-1
Card Destruction-1
Lightning Vortex-1
Reinforcement of the Army-1
Nobleman of Crossout-1
Necrovalley-1
Enemy Controller-1
Traps-7
Torrential Tribute-1
Skill Drain-3
Ring of Destruction-1
Sakeretsu Armor-1
Mirror Force-1
Total Cards: 40
I can get a lot of cards so just feel free to name whatever you want and I can put it in, thanks for fixing,
A Phoenix Skill Drain.....o.0......It doesn't negate V-Lord or Phoenix's effect since they activate in the graveyard or do you just negate everything else then don't pay when there out.....o.o.....
- Cat of ill omen,GAF,and Exiled Force
+ 1x Pyramid Turtle,2x Spirit Reaper........
Well the Exiled Force is good since it get's around Skill Drain. The Spirit Reaper doesn't work because Skill Drain negates it's effect. Yeah, Phoenix and Nephthys get their effects but Nephthys doesn't destroy all spell/traps and Vampire Lord doesn't get to call a type. Any other fixes? I'll fix yours if you fix mine, I wanna go to regionals with this deck,
I'd drop Ill Omen for another Pyramid turtle, and Necrovalley for a creature swap, since the valley would be killing your recursion effects, and swaps go well with searchers, goats, sinister. And drop the Nobleman for something, if your drains are out flips are gettin negated anyways.
big sheild Gaurdnia is awesome defrnse in skill drain, since 2600 def that doesnt switch back to attack mode can stop 90% of currently used monsters.
-2 Zombyra the dark
-1 Cat of ill omen
+1 Pyramid Turtle
+2 Goblin Attack force
-1 Necrovalley
+1 Enemy Controller
__________________________ morph chaos deck
Well I don't have the other Enemy Controller or the Gafs. The GAFS I can probably get but what would you recommend instead of the Enemy Controller? I agree with the Pyramid Turtle and the GAFS though.
I don't think so about the Bottomless Trap Hole. It only would help a little. Anyone else? I will fix your deck in your sig DoomSender.
EDIT: Actually I think I fixed your deck but somebody deleted my post. Do you know if I fixed your deck or not?