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Aright Yall, I'm at work and this is my first time posting a deck on this site because I love my ideas, but I hate netdeckers.... but I really want some help to see if this can work.... Your fixes are definitly appreciated ... and ALWAYS let me know what I can do to make it better. I will try to return R/F.
B 4 R B 4 R 1 4 N 5 = 17
*J 1 n z 0*
*B L 5 3 n v 0 y*
*D 0 N Z 4 l 0 0 g*
*D D 4 5 5 4 5 5 1 N*
*D D 4 5 5 4 5 5 1 N*
*D D G 1 R L*
*C r 1 7 7 3 r*
*K 1 l l 3 r 5 n 4 k 3*
*M 4 g e W 4 r r 1 0 r B r 3 4 k 3 r*
*3 x c l u 5 1 v 3 V 1 r u 5*
*T 5 U K Y 0 M 1*
*5 h 1 n 1 n g 4 n g 3 1*
*5 h 1 n 1 n g 4 n g 3 1*
*5 1 l 3 n t 5 w 0 r d 5 M 4 n Lv 3*
*5 1 l 3 n t 5 w 0 r d 5 M 4 n Lv 3*
*5 1 l 3 n t 5 w 0 r d 5 M 4 n Lv 5*
*5 1 l 3 n t 5 w 0 r d 5 M 4 n Lv 5*
4 1 7 3 r 4 7 1 0 n 5 = 16
*P 0 7*
*P r 3 M 4 7 u r 3*
*G r 4 c 3 f u 1*
*H 3 4 v y*
*M y 5 7 1 c 4 1*
*5 w 0 r d 5*
*7 w 1 n 5*
*7 h 3 f 7*
*5 m 4 5 h 1 n g G r 0 u n d*
*5 m 4 5 h 1 n g G r 0 u n d*
*N 0 c*
*N 0 c*
*G 0 4 7 5*
*G 0 4 7 5*
*R 3 1 n f 0 r c 3 m 3 n 7 5*
*B 0 0 k 0 M 0 0 N*
M 1 5 7 4 k 3 5 = 7
*F 0 r c 3*
*R 1 n g*
*C 0 7 h*
*N 3 v 3 r 3 n d 1 n g P 1 7*
*R 3 4 c 7 1 v 3 4 r m 0 r*
*R 3 4 c 7 1 v 3 4 r m 0 r*
*D R A 1 N*
no offense inteded but dude, tarted-up spellings + tricked out card names = noncommunication...
I really like silents- with some speed they are very scary warriors, and work really well in a pack of warriors (well enough that you don't even need the BLS)
why run 3 lv3 and 2 lv5 w/out lv7? the best thing about Lv3 is it leads you to the good stuff, and the Lv7/jinzo combo is the point of silents...
drop a lv3, and add lv7...
from what i can read, you're not running level-up, I'd add 2 for speed (its okay to level up and get a light in your graveyard quick)
speed wise and protection wise Marauding C's work too -
the interdimensional would keep your lv3 alive to level up next turn...not necessary (especially if you choose the maraudings) but it works...
another nice silent combo is Chiron and mage of faith. W/magician of faith you'll be able to recycle your spells, and when you get lv7 out (with Level Up! its definitely "when", not "if') you can have a second use for your spells, as ammo to blast away at their traps
where's sangan? (is that the Cr1773r?)
i've tried the angels for searchers, you're better off with the marauding c (yes supposedly the angels bring out the lv3, but if your opponent has any removal, or more than the one attacker, its sorry, bro. the reinforcements/marauding combo is way more versatile...and you can use 'em for your other warriors if you're carrying Level ups!
Let's be serious here. Protecting it is pretty tough. Testing with Holland Nats 5th place who got there with Silent Swordsman deck, we've found that it's best to play 1-2. I'll go with 2 in this deck because you don't deck Decree.
+1 Tsukuyomi
Tsukuyomi kills Restricts. Simple as that.
-1 RoTA
-1 Pit
-1 Torrential
Screw Torrential. When will you not have a monster card in the field? If it doesn't fit the theme, DROP IT. Remember there are only 3-4 staples (depending on if you think Sinister is staple or not).
+1 Book of Moon
+1 Magic Drain
+1 Sakuretsu Armor / Book of Moon
Sak is VERY good to punish people that get too greedy and attack with Tsukuyomi. Magic Drain pwns Goats to all hell - if they don't discard, they must allow the attack to go through because they cannot chain Mirror Force/Ring/Armor; Magic Drain is Spell Speed 3 and those are Spell Speed 2, and starting a new chain means that the attack must have succeeded. Books... I don't need to tell you how good they are. They're just good.