You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Monsters:
1 Black Luster Soldier - Envoy of the Beginning
1 D. D. Warrior Lady
1 Breaker the Magical Warrior
1 Tribe-Infecting Virus
1 Sinister Serpent
1 Sangan
2 Magician of Faith
1 Apprentice Magician
1 Airknight Parshath
1 Jinzo
2 Tsukuyomi
1 D. D. Assailant
1 Kycoo the Ghost Destroyer
1 Blade Knight
Spells:
1 Premature Burial
1 Lightning Vortex
1 Mystical Space Typhoon
1 Heavy Storm
1 Pot of Greed
1 Graceful Charity
1 Swords of Revealing Light
1 Delinquent Duo
1 Snatch Steal
3 Scapegoat
2 Metamorphosis
2 Enemy Controller
2 Nobleman of Crossout
Traps:
1 Torrential Tribute
1 Call of the Haunted
1 Ring of Destruction
1 Mirror Force
1 Bottomless Trap Hole
1 Sakuretsu Armor
1 Dust Tornado
Side:
1 Airknight Parshath
1 Sacred Phoenix of Nephthys
1 Hand of Nephthys
1 Spirit Reaper
1 Mobius the Frost Monarch
2 Book of Moon
2 Enraged Battle Ox
1 Dust Tornado
1 Sakuretsu Armor
1 Bottomless Trap Hole
1 Ceasefire
1 D. D. Assailant
1 Kinetic Soldier
Fusion Deck:
3 Darkfire Dragon
3 Dark Blade the Dragon Knight
2 King Dragun
3 Dark Balter the Terrible
1 Dragoness the Wicked Knight
1 Charubin the Fire Knight
1 Gatling Dragon
2 Reaper on the Nightmare
2 Musician King
2 Ojama King
1 Super Roboyarou
3 Dark Flare Knight
1 Fiend Skull Dragon
2 Ryu Senshi
3 Thousand-Eyes Restrict
1 The Last Warrior from Another Planet
The deck is based around the concept of locking the field with one or two Thousand-Eyes Restrict and then using Tsukuyomi to turn them face down. Grab a monster, turn Thousand-Eyes Restrict face down, and the attacked card is destroyed. With the new rulings, you can suck up a monster, flip Thousand-Eyes face down with Tsukuyomi, flip Thousand-Eyes back up again, and then suck up a second monster. That's two pieces of removal in one turn. On top of that, if this is executed in exactly the described form, you end your turn with a face up Thousand-Eyes. That means the field is locked, nothing can be attacked or flipped aside from Thousand-Eyes Restrict, and you can suck up more monsters on your next turn.
Monsters:
1 Black Luster Soldier - Envoy of the Beginning
1 D. D. Warrior Lady
1 Breaker the Magical Warrior
1 Tribe-Infecting Virus
1 Sinister Serpent
1 Sangan
2 Magician of Faith
1 Apprentice Magician
1 Airknight Parshath
1 Jinzo
2 Tsukuyomi
1 D. D. Assailant
1 Kycoo the Ghost Destroyer
1 Blade Knight
Spells:
1 Premature Burial
1 Lightning Vortex
1 Mystical Space Typhoon
1 Heavy Storm
1 Pot of Greed
1 Graceful Charity
1 Swords of Revealing Light
1 Delinquent Duo
1 Snatch Steal
3 Scapegoat
2 Metamorphosis
2 Enemy Controller
2 Nobleman of Crossout
Traps:
1 Torrential Tribute
1 Call of the Haunted
1 Ring of Destruction
1 Mirror Force
1 Bottomless Trap Hole
1 Sakuretsu Armor
1 Dust Tornado
Side:
1 Airknight Parshath
1 Sacred Phoenix of Nephthys
1 Hand of Nephthys
1 Spirit Reaper
1 Mobius the Frost Monarch
2 Book of Moon
2 Enraged Battle Ox
1 Dust Tornado
1 Sakuretsu Armor
1 Bottomless Trap Hole
1 Ceasefire
1 D. D. Assailant
1 Kinetic Soldier
Fusion Deck:
3 Darkfire Dragon
3 Dark Blade the Dragon Knight
2 King Dragun
3 Dark Balter the Terrible
1 Dragoness the Wicked Knight
1 Charubin the Fire Knight
1 Gatling Dragon
2 Reaper on the Nightmare
2 Musician King
2 Ojama King
1 Super Roboyarou
3 Dark Flare Knight
1 Fiend Skull Dragon
2 Ryu Senshi
3 Thousand-Eyes Restrict
1 The Last Warrior from Another Planet
The deck is based around the concept of locking the field with one or two Thousand-Eyes Restrict and then using Tsukuyomi to turn them face down. Grab a monster, turn Thousand-Eyes Restrict face down, and the attacked card is destroyed. With the new rulings, you can suck up a monster, flip Thousand-Eyes face down with Tsukuyomi, flip Thousand-Eyes back up again, and then suck up a second monster. That's two pieces of removal in one turn. On top of that, if this is executed in exactly the described form, you end your turn with a face up Thousand-Eyes. That means the field is locked, nothing can be attacked or flipped aside from Thousand-Eyes Restrict, and you can suck up more monsters on your next turn.
What you guys think about this deck?
Lose the apprentice magician for another kycoo or dda...your choice. but with only TWO searchable monsters, half the time expect it to be a dead draw. also take out sakuretsu armor and main deck another bottomless trap hole...return the favor and fix the deck in my sig, thanks!
There's no need to bother wasting Depot space with this trash. Yes, it's the pathetic new cookie that everyone jumped on the second the ruling change ocurred. But there's already a ton of them everywhere, so it's just sickening repitition.
And the description following the deck is a copy and paste job from a lame cookie off of Metagame.