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Yeah...I'm actually posting one of my many decks...surprised??? Anyways, my deck, as many know, uses japanese cards...don't like it??? Well, frankly.....I couldn't care less << >>
Monster's
E. Hero Featherman x3
E. Hero Burst Lady x3
E. Hero Clayman x3
E. Hero Sparkman x3
E. Hero Bubbleman x3
Friend Dog x3
Freed the Matchless General x2
Magician of Faith x2
Mask of Darkness x2
Sangan
Sinister Serpant
Magic
Pot of Greed
Graceful Charity
Mystical Space Typhoon
Heavy Storm
Shrink x2
The Warrior Returning Alive x2
Last Will x2
Delinquent Duo
Silent Dead x2
Skyscraper x2
Polymerization x3
Miracle Fusion x2
Fusion Return x2
Creature Swap x2
Mystik Wok x2
Emergency Provisions x2
Trap
Statue of the Wicked x3
Dark Coffin x3
Call of the Haunted
Draining Shield
Mirror Force
Hero Signal x2
Sixth Sense
Dust Tornado x3
Magic Drain x2
Rising Power x2
Good Goblin Housekeeping x2
A Hero Emerges x2
Backup Soldier x2
Fusions
E. Hero Flame Wingman x3
E. Hero Thunder Giant x3
Side Deck (1)
Fusion Weapon x2
Dimension Fusion x2
God Sword - Phoenix Blade x2
Clone Duplication x2
Time Machine x2
Dark Catapulter x2
Death Wombat x2
For those who don't know certain cards....
CRV-JP012
Friend Dog
Earth/Beast/3/800/1200
When this card is destroy as a result of battle and would be sent to Graveyard, put a monster with "E Hero" in its name and a [Fusion] card from your Graveyard into your hand.
CRV-JP013
Dark Catapaulter
Earth/Machine/4/1000/1500
During your Standby Phase, if this card is in defense mode, put a counter on this card. Remove the same number of card from your Graveyard equal to the number of counter on this card, destroy the same number of Magic/Trap cards on the field. Remove all counters from this card afterward.
CRV-JP014
E-Hero Bubbleman
Water/Warrior/4/800/1200
If this card is the only card in your hand, you may special summon this card. When this card is summon, reversed summon, or special summon, if you have no other cards on your field and hand, you may draw 2 cards from your deck.
CRV-JP038
Fusion Return
Magic - Normal
Return a [Fusion] and a Fusion material from your Graveyard to your hand.
CRV-JP039
Miracle Fusion
Magic - Normal
Remove the Fusion materials of a Fusion monster from your field and/or Graveyard from the game, special summon a Fusion monster with [E-Hero] in its name from your Fusion deck. (This special summon would be treated as Fusion Summon)
CRV-JP046
Bubble Shuffle
Magic - Quickplay
This card can only be activate when [E-Hero Bubbleman] is face-up on the field. Change the mode of a [E-Hero Bubbleman] in face-up attack mode and a monster on opponent's field in face-up attack mode to defense mode. Sacrifice a [E-Hero Bubbleman] in defense mode, special summon a monster with [E-Hero] in its name from your hand to the field.
CRV-JP047
Spark Gun
Magic - Equipment
This card can only be equipped on [E-Hero Sparkman]. During your Main Phase, you may choose to change the mode of a face-up monster on the field. After this effect is use 3 times, destroy this card.
CRV-JP048
Skyscraper
Magic - Field
When monsters with "E-Hero" in its name attack, if the attack strength of the attacking monster is lower than the attack strength of the attacking target monster, the attack strength of the attacking monster would be increase by 1000 until the end of turn.
CRV-JP056
Rising Power
Trap - Normal
Discard a card from your hand. Until the End Phase of the activating turn, a face-up monster on the field would have its attack strength increase by 1500.
Time Machine
Normal Trap
Activate this card when a Monster is destroyed in Battle and goes to the Cemetery. Return that Monster to the Field in the same mode in which it was destroyed.
Clone Duplication
Normal Trap
This card can only be activated when your opponent successfully Normal Summons or Reverse Summons a monster. Special Summon a [Clone Token] onto your field with that monster’s Main-Type, Sub-Type, Level, Attack, and Defense. When that monster is destroy and sent to Graveyard, destroy the token.
Sixth Sense
Normal Trap
Announce two numbers between 1 and 6. Roll a die once. If the result is either of the two numbers that you announced, draw cards from your Deck equal to the number rolled. If the result is different from either of the two numbers you announced, discard cards from your Deck equal to the number rolled.
Silent Dead
Normal Magic
Special Summon one Normal Monster from your Cemetary into face-up DEF mode. While that card is on the Field, it cannot attack.
Shrink
Quickplay Magic
Decrease a face up monster Attack point by half until end of the turn this card was activated
God Sword - Phoenix Blade
Equipment Magic
This card can only be equipped to a Warrior-Type monster. Increase the ATK of the equipped monster by 500 points. If this card is in your Graveyard during your Main Phase, you can remove from play 1 Warrior-Type monster from your Graveyard to return this card to your hand.
Of course, my deck is constantly being changed around with each duel, so it may look different tomorrow and such.
DO NOT suggest for me to put in stuff like Jinzo, Breaker, Tribe and such.
Also, DO NOT flame the deck either for its size or anything. So far, as many people know, it's WORKED for me.
Monster's
E. Hero Featherman x3 -1
E. Hero Burst Lady x3 -1
E. Hero Clayman x3
E. Hero Sparkman x3
E. Hero Bubbleman x3 -1
Friend Dog x3 -3
Freed the Matchless General x2 -1
Magician of Faith x2
Mask of Darkness x2 -2
Sangan
Sinister Serpant
+2 Marauding Captain
Magic
Pot of Greed
Graceful Charity
Mystical Space Typhoon
Heavy Storm
Shrink x2
The Warrior Returning Alive x2 -2
Last Will x2 -2
Delinquent Duo
Silent Dead x2 -2
Skyscraper x2 +1
Polymerization x3
Miracle Fusion x2 -1
Fusion Return x2
Creature Swap x2 -2
Mystik Wok x2 -2
Emergency Provisions x2 -2
+2 Dark Factory of Mass Production
+1 Lightning Vortex
Trap
Statue of the Wicked x3 -3
Dark Coffin x3 -3
Call of the Haunted
Draining Shield -1
Mirror Force
Hero Signal x2
Sixth Sense
Dust Tornado x3 -3
Magic Drain x2 -2
Rising Power x2 -2
Good Goblin Housekeeping x2 -2
A Hero Emerges x2 -2
Backup Soldier x2 -2
Fusions
E. Hero Flame Wingman x3
E. Hero Thunder Giant x3
Side Deck (1)
Fusion Weapon x2
Dimension Fusion x2
God Sword - Phoenix Blade x2
Clone Duplication x2
Time Machine x2
Dark Catapulter x2
Death Wombat x2
Monsters: 19
Freed the Matchless General x1
E. Hero Featherman x2
E. Hero Burst Lady x2
E. Hero Clayman x3
E. Hero Sparkman x3
E. Hero Bubbleman x2
Magician of Faith x2
Marauding Captain x2/King of the Swamp x2
Sangan
Sinister Serpant
Magic: 19
Pot of Greed
Graceful Charity
Mystical Space Typhoon
Heavy Storm
Shrink x2
Delinquent Duo
Skyscraper x3
Polymerization x3
Miracle Fusion x1
Fusion Return x2
Dark Factory of Mass Production x2
Lightning Vortex x1
Trap: 5
Call of the Haunted
Mirror Force
Hero Signal x2
Sixth Sense
Fusions
E. Hero Flame Wingman x3
E. Hero Thunder Giant x3
Side deck: (This is my idea of a good sidedeck for E-Hero decks)
x2 Friend Dog
x2 Miracle Fusion
x3 Fusion Murusame Blade
x3 The Warrior Returning Alive
x2 Command Knight
x3 Dust Tornado
There ya go. Thats about all I can do with it. You had WAYYYYYYYYYYY too many traps. You would of been screwed if you were facing a Jinzo. I changed up your traps a bit for that. Changed your monsters around a bit. Hope that helps out. Awsome deck other than that.