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Suppose a tournament is being played using traditional format. Player A has Gearfried the Iron Knight and Spell Absorption on the field and Butterfly Daggers Elma in his hand. Player B has 3 Black Luster Soldier- Envoy of the Beginning monsters and Jinzo on the field and Monster Reborn, Raigeki, and Harpie's Feather Duster in his hand. It is Player A's turn.
Player A decides to use the Butterfly Daggers Elma loop to increase his life points to 1 Trillion. Player A ends his turn.
Player B sobs.
It is only 3 minutes into the duel. The judge curses traditional format and Butterfly Daggers Elma. Player A decides to take a nap and skip the rest of his turns but makes it clear HE DOES NOT FORFEIT.
Comedic as it sounds, what would be the official outcome if a player in a tournament achieved nearly impossible semi-infinite life points?
The Judge Should Give a Game loss the player with 3 Black Luster Soldier- Envoy of the Beginning, simply because even if it is traditional the Limited List Still applies and breaking the Limited and Semi list makes his deck a illegal deck.
Suppose a tournament is being played using traditional format. Player A has Gearfried the Iron Knight and Spell Absorption on the field and Butterfly Daggers Elma in his hand. Player B has 3 Black Luster Soldier- Envoy of the Beginning monsters and Jinzo on the field and Monster Reborn, Raigeki, and Harpie's Feather Duster in his hand. It is Player A's turn.
Player A decides to use the Butterfly Daggers Elma loop to increase his life points to 1 Trillion. Player A ends his turn.
Player B sobs.
It is only 3 minutes into the duel. The judge curses traditional format and Butterfly Daggers Elma. Player A decides to take a nap and skip the rest of his turns but makes it clear HE DOES NOT FORFEIT.
Comedic as it sounds, what would be the official outcome if a player in a tournament achieved nearly impossible semi-infinite life points?
Now this is a cool question.
Bigred got the first part of the question, although I'm sure that the "3" BLS was a typo.
Now if Player A decides to 'take a nap' it is the judge's responsibility to grab the nearest chair and 'wake up' Player A so that they may complete their turn. Now, if the judge decides to let them take a nap, since we're SO kind, they may issue a warning for stalling or for unsportsman-like conduct (since it's not fair that the judge do ALL the work and can't take a nap like we SHOULD be doing). They do have to draw their cards each turn and discard if their hand is too big.
Just because they are more than likely going to win doesn't mean that they can forget about the rest of the game, they still must act accordingly and appropriately.
P.S.
Judges, if the chair does not work in this scenario you are then forced to tell the player the joke about what the five fingers told the face . . . it works EVERY time.
lol, ok ya, 3 BLS would mean disqualification...but it really doesn't matter what monsters Player B has since Player A would have 1 trillion life points and there isn't a combo or deck aside from a mill deck or something that uses another loop combo with infinite burn to beat that.
As for Player A needing to play each turn in a timely manner, it isn't necessary to take any time. After demonstrating the loop once, he would only need to select a number of times for the loop to take place or declare how many life points he wishes to gain and then continue with his turn. Thus, the tactic would not result in a disqualification. (EDIT: Hahaha, very funny Magus...let's see...what would a 10 year old duelist say if a 20 year old judge hit him? POLICE!)
Personally, I believe Player A should simply be determined as the winner. The amount of life points is simply too high for any conventional deck to beat. In other words, unless Player B can demonstrate a strategy using the cards in his deck to beat Player A, the duel should end and Player A should be declared the winner. This is, of course, under the impression that time shouldn't be wasted. To give an idea of just how much it would take to bring Player A to 0 life points from 1 trillion-
1 trillion is 1000*1000*1000*1000 or 10^12. This would mean even if Player B had 1000 monsters on his side of the field with 1000 ATK per monster with each monster being able to attack 1000 times per turn, Player B would STILL need 1000 turns to reduce Player A's life points to 0 and that's under the assumption Player B does not simply deck out due to drawing during each draw phase. It's obvious Player B is not going to win by attacking.
Player B should be offered 2 options immediately: demonstrate to a judge that there is some playable strategy to win with the cards Player B currently has in his deck or forfeit. Maybe this will never see tournament play, but could you imagine the look on your opponent's face if you pulled off 1 trillion life points? I wonder how many of Exodia's "Obliteration" attacks it would take before all 1 trillion life points are gone...hehe, that's a joke...don't try to be smart-mouthed and tell me 1.
Oh and for anyone out there wondering whether Player A will deck out before Player B...let's make one last assumption- Player A built a deck around this strategy and devised a way to keep from decking out. So then...who agrees with me and who thinks otherwise?
As for Player A needing to play each turn in a timely manner, it isn't necessary to take any time. After demonstrating the loop once, he would only need to select a number of times for the loop to take place or declare how many life points he wishes to gain and then continue with his turn. Thus, the tactic would not result in a disqualification.
Personally, I believe Player A should simply be determined as the winner. The amount of life points is simply too high for any conventional deck to beat. In other words, unless Player B can demonstrate a strategy using the cards in his deck to beat Player A, the duel should end and Player A should be declared the winner. This is, of course, under the impression that time shouldn't be wasted.
When I said that they need to take their turn in a timely manner, they must still draw a card during their draw phase and end their turn with less than or equal to six cards. This requires that they be alert and actually paying attention. You are correct that they need to demonstrate the combo once and voice how many times it will occur, but that's not what I was getting at.
Player A may not be declared the winner of that game in that instance unless the opponent concedes and gives them the win. Player B may still take their turns and play until time is called, nothing is forcing them to give Player A the win even if it is completely hopeless.
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(EDIT: Hahaha, very funny Magus...let's see...what would a 10 year old duelist say if a 20 year old judge hit him? POLICE!)
Assuming that the player realizes who did it . . .
OK, there are many combo's in return that could still beat this with the right deck. Not a chaos, but oh say LAST TURN. Bye Bye Player A. In a conventional deck it would come down to who decks out first if you don't continue to press forward and try to get their life points down.
23 words: Time expire and force a sudden death match.....( player B) set,set,end. (Player A)draw,(Player B) activate ceasefire and reveal a Magician of Faith and win.
That doesn't work with the new rules. Each player gets 4 turns so no more instant win and no more side decking for death match either.
Careful.... Remember Metagame is NOT an offical source of Rulings nor is it an offical source of Policy. Till it comes through an Offical Channel IE the Judge list, or Yugioh-card.com, that procedure is not Offical. Most Likely they were testing it out at Nationals to see how it would fair in this upcomming season.
Also, it would be funny if player A activated wall of revealing light paying 1 million life points, or if he summoned agent of force mars with sanctuary in the sky and then used mystic wok... XD
1 trillion is 1000*1000*1000*1000 or 10^12. This would mean even if Player B had 1000 monsters on his side of the field with 1000 ATK per monster with each monster being able to attack 1000 times per turn, Player B would STILL need 1000 turns to reduce Player A's life points to 0 and that's under the assumption Player B does not simply deck out due to drawing during each draw phase. It's obvious Player B is not going to win by attacking.
Final Countdown. If player A did what he absolutely needed to do (draw cards, delcare end of turn, etc) and nothing more, Then I'd get that Final Countdown out.
Lesson: Never sleep on the job (trust me, I just woke up from a 2 minute nap at work and what I woke up to wasn't the best thing.)