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This is pretty much a tribute to one of my favorite cards in the game... I've been waiting for it to hit the American scene FOREVER.... The new set of tins fill me with hope (though there is NO EVIDENCE stating that it will be there).
Translations as to what Blast Sphere and Marshmallow are, are at the bottom of this post.
The way I built it, it is pretty much an almost a stall, but not quite a stall deck. It does NOT utilize Level Limit or Gravity Bind. It can't. If it does, the Sphere will never go off. Instead, I use Goats (and the subsiquent Goat Control), Wheels, and Marshmallows to stall. I control even further than the Goats by using Ojamas to cover their field. I see this, like my Peek-a-boo deck, being really fun to use. I want Blast Sphere and Marshmallow!
Onto the deck, and remember, if you fix mine, I'll fix yours!
1x Pot of Greed
1x Graceful Charity
1x Premature Burial
2x Book of Moon
2x Enemy Controller
2x Shallow Grave
2x Nobleman of Crossout
2x Hammer Shot
2x Scapegoats
3x Metamorphosis
Traps: 11
3x Nightmare Wheel
2x Ojama Trio
2x Waboku
1x Magical Cylinder
1x Ring of Destruction
1x Mirror Force
1x Call of the Haunted
If you don't know what Blast Sphere is, shame on you... But I'll tell you anyway.
Quote
Blast Sphere
Dark/Machine - Level 4 - 1400/1400
Effect: If this Monster is attacked while it’s face-down, ignore any Battle Damage that is to be done to either player, and this Monster becomes an Equipment Card attached to the attacking Monster. During your opponent’s next Standby Phase, destroy this card and the equipped Monster. Afterward, do damage to your opponent equal to the attack strength of the destroyed Monster.
-DM7 of Pojo
I also use Marshmallow (Marshmallon), so I might as well put a translation for him too.
Quote
Marshmallow
Light/Angel – Level 3 – 300/500
Effect: This Monster cannot be Destroyed by Battle. (Damage calculated normally) If this Monster is attacked while face-down, do 1000 damage to your opponent after damage calculation.