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Monsters: 17
Vampire Lord
Vampire Lord
Ryu Kokki
Pyramid Turtle
Pyramid Turtle
Pyramid Turtle
Spirit Reaper
Spirit Reaper
Giant Rat
Breaker the Magical Warrior
Tribe-Infecting Virus
Magician of Faith
Magician of Faith
Tsukuyomi
Sinister Serpent
Exiled Force
Sangan
Magics: 17
Book of Life
Book of Life
Creature Swap
Delinquent Duo
Graceful Charity
Heavy Storm
Metamorphosis
Mystical Space Typhoon
Nobleman of Crossout
Nobleman of Crossout
Pot of Greed
Premature Burial
Scapegoat
Scapegoat
Smashing Ground
Smashing Ground
Snatch Steal
Traps: 7
Call of the Haunted
Ring of Destruction
Dust Tornado
Dust Tornado
Sakuretsu Armor
Sakuretsu Armor
Torrential Tribute
well I've been playing Zombies for a while and since the banlist until yesterday I used Vampire Lrod x2 and Ryu Kokki x2. My problem was that I kept getting bad topdecks and had tributes in my hands quite a few times that I couldn't summon. So I dropped a Kokki and put a Giant Rat in its place for consistency with Exiled Force and searching out the pyramid turtles. So it has sped up quite a bit since I yesterday and I find bad topdecks to be something I don't see as much anymore thanks to having only 3 tributes.
I think the move for giant rat was good, zombie + extra speed = pwnge
Look its pretty much standard for a zombie deck now a days to be running 2 metas in the deck...it just works better. so i say, move a nobleman to your side deck (lessens your bad top decking, believe me i kno) and add another meta to your deck.
The only other fix i can see is drop the smashing grounds for Book of Moon X2 or Enemy Controller X2 or a Book of Moon and Enemy controller.
Which ever combination you choose looks good to me. Thanks for your help with my deck, always a pleasure.
Updates:
I sidedecked the Bottomless Trap Hole in my deck because I wanted to maindeck Ceasefire instead. Bottomless Trap Hole isn't exactly chainable and ever since Tsukuyomi hit the metagame, I've seen this combo of turning one of my monsters f/d and removing it from the game with Nobleman of Crossout. Ceasefire can chain that combo and throw some damage at my opponent, on top of that it stops those annoying flip effect monsters that have hit the scene. This metagame is being dominated by monsters Bottomless Trap Hole can't remove anyways now and I found that I almost never got a chance to use it regardless. I have found many chances to use Ceasefire though so that is why I've made this change. Let me know your opinions:
I would highly recommend call of the Mummy. it can allow you to get out a powerful zombie first turn. Deck Devistation virus is very useful too. Try side decking a Fairy Metor Crush or similar piercing damage card. the reason is because scapegoats are so often used this will allow your more power zombies to smash right through them