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I'm new to the whole "control" thing... The deck simply OWNS like 2 of every 7 games, but I'd like to see that become 3 or even 4 of every 7. The rest are usually pretty close losses... Unless it's against a damn Warrior deck...
1 Cybernetic Magician
3 Ameba
3 Peten the Dark Clown
2 Berserk Gorilla
2 Gilasaurus
2 Masked Sorcerer
1 Metamol Pot -- (Morphing Jar)
1 Cyber Pod -- (Cyber Jar)
1 Critter -- (Sangan)
1 Marshmallon
1 Lightning Vortex
1 Tempest -- (Heavy Storm)
1 Cyclone -- (MST)
1 Hurricane -- (Giant Trunade)
1 Pot of Greed
1 Angel's Gift -- (Graceful Charity)
1 Card Destruction
2 Forced Transfer -- (Creature Swap)
3 Magic Boxes of Death
1 Early Burial -- (Premature)
2 Shrink
1 Sealing Swords of Light -- (Swords of Revealing Light)
1 Messenger of Peace
1 Mirror Force
1 Tidal Wave -- (Torrential Tribute)
1 Deck Destruction Virus of Death -- (Crush Card)
1 Destruction Ring -- (Ring of Destruction)
1 Cry of the Living Dead -- (Call of the Haunted)
1 Royal Decree
So yeah... The Magician is obviously to make my weenies into powerhouses. Gilasaurus is for the mean interaction with Forced Transfer (by itself and along with Ameba). The thing is, my hand runs out like lightning. So I'm wondering if any minor adjustments to the deck for major enhancement... I usually deal around 6k damage from an Ameba and a few attacks, but then the thing stalls...