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I've recently read something in several threads, and I found it to be very interesting. Unfortunately, it was described differently in different places. Now I want a final answer. When you summon a monster, what do you have priority to do? Some say you can only activate the monster's ignition effect, some say you can activate any effect that you have f/u on the field, and some say you can do anything you want (including play normal magics from your hand). Which one is correct?
Turn Player when you summon a monster or do anything for that matters has a chance to activate or do something example turn player summons BLS-E and Opponet responds to the summoning by activating BTH you as turn player have priority to do something with your monster which in this case would to be to remove a monster if any exist on the field hope this helps you.
Actually M Paladin, the turn player would have chance to respond to the summonings FIRST, and activate BTH. As for ZaQ777 question you can:
either activate an ignition effect or activate a spell speed two effect or higher.
I explained it the best I could. Couldn't you of corrected me and said nice try on trying to explain it hmmm?
I didn't say you didn't explained it the best you could :rolleyes:, I did correct you that was the hole "Actually", everyone tries his/her best to explain and answer ppls question here........... not sure if you found it rude or what, I certainly did not act in any kind of rudness or so I believe.......... :ermm:
I'll piggyback on this thread since I have similar questions.
If I summon Tribe and my opponent has a set Torrential for example. Do they have to ask if I choose to use priority or do they have to respond to the summon. Meaning if I activate his effect I just wasted a discard because of Torrential doing it for me. How can it be played.
Same question would apply to Mobius. Do they have to respond to the summon if they are going to or can they say "Do you choose to activate Mobius' effect?
I'll piggyback on this thread since I have similar questions.
If I summon Tribe and my opponent has a set Torrential for example. Do they have to ask if I choose to use priority or do they have to respond to the summon. Meaning if I activate his effect I just wasted a discard because of Torrential doing it for me. How can it be played.
Same question would apply to Mobius. Do they have to respond to the summon if they are going to or can they say "Do you choose to activate Mobius' effect?
Two different scenarios going on here due to the type of effects each monster has.
TIV has an ignition effect that requires the turn player to discard a card whenever there is an empty chain and they retain priority. When you summon TIV successfully, the opponent must wait and verify that you are going to use your priority to activate TIV's effect. Once you do, priority shifts to the opponent and then they may play whatever card they'd like (Torrential Tribute in this case). Torrential Tribute will resolve first and destroy all monsters on the field, followed by TIV's resolution (which is useless in this case).
Mobius works a little differently because his effect is a triggered effect, and this changes how priority works for the turn player. Now remember what I said about empty chains? If you summon a monster and a triggered effect activates, you do not receive your priority because a chain has now started and only spell speed 2 effects and higher may be played in response.
When you summon Mobius his effect triggers and begins a chain automatically, and you must choose up to two spell/trap cards to destroy. Once you have declared your targets the opponent will receive priority to play their effects.
Thanks. Just what I was wanting to know. How do you find out what type of effect monsters have? Is there a list or is it just a huge knowledge base from years of playing?
It would be the best if they asked if their opponent didn’t declare they were using their priority.
I Summon Tribe Infecting Virus, and my then asks me if want to use my priority to activate Tribe Infecting Virus' Ignition effect, I respond with a yes. I discard one card for Tribes Cost, now my opponent can respond with TT. I do not chain to TT. The chain Resolves backwards with TT wiping the field clean, then Tribe Infecting Virus' effect trying to resolve.
Now the Turn Player can declare they are using their priority or the non Turn Player can ask.
I summon Mobius, and I use his triggered effect to select up to 2 S/T Cards. My opponent may respond now. My Opponent Chains one of the Set S/T Ring of Destruction. I will not chain. The Chain Resolves Backward. Ring Destroys Mobius and Mobius' Effect then resolves destroying the remaining S/T.
Thanks. Just what I was wanting to know. How do you find out what type of effect monsters have? Is there a list or is it just a huge knowledge base from years of playing?
Well one simple way you can see it is, if it is an Ignition Effect the controller of the card must do something (discard, tribute, pay etc.) when its a Trigger effect the monster will only find all requirements fullfield (succesfully summoned, have no cards in your hand, do damage etc.)..............
note: this won't be the case for ALL monsters, but its a quite simple way you could look at it and pretty much covers them all.
ahhh, the good old question of "what type of monster effect is it?" i've asked kevin about why they don't lable all the effect types the way they label "flip" effects, and he basically said "if he could he would, but konami won't let him, because shonen jump won't let them, because the cards don't look like that in the comic." stupid reason, but politics is full of stupid reasons.
the easiest way to tell the effects apart would be as follows:
flip: umm, they say "flip:" easiest to spot, also they function identically to trigger effects (with the flip as their trigger)
trigger: they say somthing like, "when this happens, that happens." they can trigger in any phase of any turn, unless otherwise noted. they have 2 types, mandatory and optional, optional ones say that you "may" do something when something happens and can loose their timing (not going all the way into it here)
continuous: they usually say something like "as long as this card remains face-up on the field" but not always. they are also effects that happen automatically, without activation, like "trample" effects, and hyabusa knights' attack twice effect.
ignition: used to be called cost effects. they may or may not have a cost. basically they are effects that the turn player must manually choose to activate. such as tribe virus, BLS-E's removal effect, etc.
multi-trigger: the only speed 2 monster effects. they usually are effects that are used to chain to and negate other cards (like ryu-senshi, dark paladin, sorceror of darkness, horus lv8, etc.) or they say/imply that they can be used in the opponents turn (strike ninja, injection lily, the gate guardian pieces, etc.)