You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
I have tried to make a deck that I think will do good in a tounament and I don't know how to make it better. So can you please help me out a little with my deck. If you have anything ideas that might make this deck better please let me know. Well here is my deck:
I don't know what kind of Gravekeeper deck this is. Is it Aggro? Is it Hand Control? I need to know what kind of Gravekeeper deck it is first then I'll rip it apart.
In a normal gravekeeper deck I would advise aginst having gk guards since there are better cards out there. The smashing grounds will handle those problems thata gravekeeper deck can't by its self at a presice moment in the duel.
Since this is a gk deck you won't be needing the premature, since it defeats the purpose of having a gk deck and rite of spirit. Its should be obvious why Tribe and sinister should be since they both provide a huge advantage.
I have tried to make a deck that I think will do good in a tounament and I don't know how to make it better. So can you please help me out a little with my deck. If you have anything ideas that might make this deck better please let me know. Well here is my deck: