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Monsters:
Black Luster Soldier-Envoy Of The Beginning
Airknight Parshath
Airknight Parshath
Magician Of Faith
Magician Of Faith
Magician Of Faith
Night Assailant
Night Assailant
Dekoichi The Battlechanted Locomotive
Dekoichi The Battlechanted Locomotive
Tsukuyomi
Tsukuyomi
Morphing Jar
Magical Merchant
Sinister Serpent
Breaker The Magical Warrior
Sangan
Spells:
Pot Of Greed
Graceful Charity
Delinquent Duo
Premature Burial
Heavy Storm
Mystical Space Typhoon
Lightning Vortex
Snatch Steal
Swords Of Revealing Light
Metamorphosis
Metamorphosis
Nobleman Of Crossout
Nobleman Of Crossout
Book Of Moon
Book Of Moon
Scapegoat
Scapegoat
Scapegoat
Traps:
Call Of The Haunted
Mirror Force
Torrential Tribute
Ring Of Destruction
Sakuretsu Armor
Sakuretsu Armor
The only thing I notice is that it seems to lack offense. Aside from BLS and the Airknights, you don't have much that will be doing much attacking. I'm not sure of the best way to remedy this problem, but it may be something you want to consider.
2-2 > 3-1, plus that gives you speed as well as advantage. Also hurts less with NoC.
Consider another s/t than SoRL or Vortex. Both can help, but it's better overall to have a deck full of solid 1-1 cards. If you ran 2x Dust Tornado instead, it'd pwn with Tsukuyomi and Airknights once you gained advantage. From my experience running high-advantage themes like this, they tend to lose to small removal cards because they can't muster enough aggro to finish the job.
You need them despertely the way it's set up for the few 'win condition' monsters you have. 2x Airknight and BLS are all you've got for attacking and actually doing damage. You won't win with Pot of Greed no matter how many times you use it, if all you have is MoF and Tsuku. You need the Dusts, like LK said, so that between 2x Airknight, BLS, Pre, and Call, you have enough attackers to do it.
i wanted to try and fit a Slate Warrior in here..just one though...anything you guys think i should take out for it?
My vote would go to Magical Merchant.
Quote : Originally Posted by M3t4lRul3z
Do you guys really think call of the haunted and premature burial are good in this deck????
I think they are. Airknight on the field = good. These will help to keep them there. Also, it is very fun to use CotH on their end phase for a MoF, then summon Tsukuyomi on your turn. You know what comes next...