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We all know when this game started, it was just a matter of who has the biggest stick and can hit the hardest, right?.... right? *booed off stage*
Anyways... Beastdown deck, been playin' with it since manticores release, but I'm not so sure Maticore is really efficient anymore, this is really more of a trample oriented deck.
1 Jinzo
2 Airknight Partash
3 Berserk Gorilla
3 Exarion Universe
2 Chiron the Mage
3 Enraged Battle Ox
2 King Tiger Wang Hu
1 D.D. Warrior Lady
1 Sangan
1 Cyber Jar
1 Morphing Jar
1 Premature Burial
1 Pot of Greed
1 Dark Hole
1 Snatch Steal
1 Heavy Storm
1 Mystical Space Typhoon
1 Lightning Vortex [Might be another Extermination, really waiting for shield crush...]
1 Card Destruction
1 Swords of Revealing Light
1 Nobleman of Extermination (Anti Widespread, Anti Saku)
2 Nobleman of Crossout
3 Smashing Ground
1 Call of the Haunted
1 Torrential Tribute
2 Sakuretsu Armor [Might remove for Decrees or Tornado + Extermination]
2 Dust Tornado
I would remove sak armor because this is a very agressive deck so mos of the time you will do the beating and they will do the defending. I say add 2 Decrees in its place
2-Manticore of Darkness
3-Enraged Battle Ox
3-Nimble Momonga
2-King tiger Wanghu
2-Exarion Universe
2-Chiron the Mage
1-Morphing Jar
1-Cyber Jar
16 Monsters
jinzo isnt needed....IN A BEAST DECK, 3 nimble for 3000lp gain and tribute fodder for manticore , 3 eexarion is insane...2 is a good number, u have 3 enraged as is, 2 chiron etc etc, morphing and cyber, 16 mons is a good number
lol, u should really post the amount of spells.traps, etc...i dont feel like counting them...lol
20 monsters really isn't too bad, even if it is a little unorthodox, I've been playing around with monster ratios for a while and found that 16-20 was my most successful amount, I felt that in an aggressive deck it's important to press your opponent. Especially with mirror force gone, your opponents best counter attacks are one for one trade offs, and its always nice to see them easily replaced with a duplicate or more powerful card on my next turn. Jinzo isn't too unorthodox either, 2400 beatstick that negates traps, just because he's a machine doesnt make him any less useful
Nimble is nice thinning power, I'll concider it but it hasn't worked all too well in the past. the LP is nice but I really don't want to be defending with stuff, my goal is to push the attack, I'll let my sheer numbers do the defending for me.