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<SPELLS> [13]
A Legendary Ocean
A Legendary Ocean
A Legendary Ocean
Premature Burial...06
Book of Moon
Salvage
Salvage
Mystical Space Typhoon
Giant Trunade
Lighning Vortex
Enemy Controller
Big Wave Small Wave...03
Tribute to the Doomed...04
<TRAPS> [7]
Call of The Haunted
Compulsary Evacuation Device
Divine Wrath
Tornado Wall...07
Tornado Wall...08
Torrential Tribute
Dust Tornado
<SIDE-BOARD> [15]
Amphibious Bugroth MK3...01
Mermaid Knight...02
Level Limit Area-B...03
Level Limit Area-B...04
Terraforming...05
Salvage...06
Gravity Bind...07
Gravity Bind...08
....and 7 other cards I cant think of at the moment.
woah..that's this saturday? anyway as a water deck you get two options: T.A.D.P.O.L.E. with umi. or like things are now e hero bubbleman would be great.
<SPELLS> [16]
A Legendary Ocean
A Legendary Ocean
A Legendary Ocean
Premature Burial
Book of Moon
Salvage
Salvage
Mystical Space Typhoon
Giant Trunade
Lighning Vortex
Enemy Controller
snatch steal
smashing ground
smashing ground
heavy storm
swords of revealing light
<TRAPS> [6]
Call of The Haunted
torential tribute
bottomless trap hole
Tornado Wall
magic drain
magic drain
enjoy! it looks like fun could you look at my machine deck "cannons core" link is in my signature.
Definetly keep the Divine Wrath. You're going to need it at regionals.
I like the build and it looks like it could be effective in a regional tournament. As for the sideboard here are a few things to think about:
Cyber Dragon, Don Zaloog, Bottomless Trap Hole, Beastdown, and most everybody only plays two to four S/t kill cards.
MST, Heavy Storm, Breaker, Dust Tornado, Royal Decree and Chiron the Mage will be the most common.
You'll need to be able to beat fast, high attack beasts or earth-based decks, rogue stall and burn decks, and resilient discard based decks centered around Don Zaloog.
I don't see Vampire Lord being a problem for this deck. Same goes for the Pheonix. Just simply beat them down.
Also, don't be afraid to just side in a few copies of Gravity bind or level limit area b just to screw with an aggressive player.
In short: side deck some more S/t kill, be able to switch tactics on the fly and find a way to protect yourself from the Bottomless trap hole/ Smashing ground + Don/ Reaper that you'll be seeing a LOT of.
Please take a look at the deck in my sig. I'm trying to build a new deck archetype and I could use some help from people who know what they are doing. :)
Definetly keep the Divine Wrath. You're going to need it at regionals. Most Definitly :)
I like the build and it looks like it could be effective in a regional tournament. As for the sideboard here are a few things to think about:
Cyber Dragon, Don Zaloog, Bottomless Trap Hole, Beastdown, and most everybody only plays two to four S/t kill cards.
MST, Heavy Storm, Breaker, Dust Tornado, Royal Decree and Chiron the Mage will be the most common. Ill more then likely Side-board a 2nd & 3rd Dust Tornado and also add a Seven-Tools. and a Heavy strom as well (im reluctant to use it due to ALO) and some Bottomless Trap Hole.
I don't see Vampire Lord being a problem for this deck. Same goes for the Pheonix. Just simply beat them down. True, but those are the main ones that players run. Divine Wrath is there to stop those pesky effects (Marauding Captain, D.D. Assailant, Breaker, etc.
Also, don't be afraid to just side in a few copies of Gravity bind or level limit area b just to screw with an aggressive player. If you take a look at my sideboard, you'll notice that its build to change the deck from Beatdown to G-Bind
In short: side deck some more S/t kill, be able to switch tactics on the fly and find a way to protect yourself from the Bottomless trap hole/ Smashing ground + Don/ Reaper that you'll be seeing a LOT of.
Sorry, I meant swap up the deck regularly. Don't keep it the same if you simply win the first round.
If you freak them out a bit then they play with less focus and tend to lose more often.
In another TCG called Magic I usually play one or two big nasty X spells just to keep an opponent on their toes. Things like Wave Motion Cannon or Gravity Bind are the closest parallel cards that I can think of.
Cards that make your opponent sweat are good. That was partially the reason why BLS was so very popular: it came out of nowhere and tore people a new one at Mach speeds.
I would hazard a guess that Cyber Dragons' popularity has to do with the same ungodly speediness factor.