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[monsters][17]
{2}Cyber Dragon
{2}Goblin Elite Attack Force
{2}Dekoichi The Battlechanted Locamotive
{2}Spirit Reaper
{2}D.D. Assailant
{1}D.D. Warrior Lady
{1}D.D. Survivor
{1}Drillroid
{1}Breaker The Magical Warrior
{1}Mystic Tomato
{1}Tsukuyomi (testing)
[spells][15]
{1}Dark Hole
{1}Book Of Moon
{2}Smashing Ground
{1}Nobleman Of Crossout
{1}Snatch Steal
{1}Premature Burial
{1}Confiscation
{1}Heavy Storm
{1}Mystical Space Typhoon
{2}Enemy Controller
{1}Swords Of Revealing Light
{1}My Body As A Shield
{1}Wave-Motion Cannon
[traps][8]
{2}Sakuretsu Armor
{2}Dust Tornado
{1}Call Of The Haunted
{1}Torrential Tribute
{2}Jar Of Greed
~Do not tell me to take out the goblins, dekoichi, jar of greed, or drill roid
~Do not tell me to add reinforcement of the army, or max out cyber dragon or dd assailant.
it looks good but i have one ? why don't you run a Tsuku? i think it'd work great here, it combo's with Goblin Elite to reset its effect (so it can attack the next turn), the Dekoichi's, Drilloids, and is pretty solid itself despite its bad field management.
i'm not telling you to add it, im just suggesting you give it a try cuz of the folowing strong points...........
darkmagwalt: Good goblin housekeeping is NOT better than jar of greed. It gives absolutly no abvantage at all. Maybe in a zombie deck it MIGHT be a little bit better but not in any other deck. sorry.
Dingo:U make some really good points so im gonna test 1 tsukuyomi for 1 drillroid.
The only way to get advantage with Good Goblin is to have 2 and Emergency Provisions which would then allow you to draw 4 and put 2 back into the deck and gain 2000 LP. With one and Provisions it is basically a Jar of Greed with a Poison of the old man....sort of.