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5
Morphing Jar
Cyber Jar
Breaker The Magical Warrior
Exiled Force
Spirit Reaper
35
Reasoning
Reasoning
Reasoning
Brain Control
Brain Control
Enemy Controller
Enemy Controller
Smashing Ground
Smashing Ground
Book of Moon
Nobleman of Crossout
Card Destruction
Snatch Steal
Heavy Storm
Mystical Space Typhoon
Monster Gate
Wave-Motion Cannon
Wave-Motion Cannon
Different Dimension Capsule
Different Dimension Capsule
Confiscation
Dark Hole
Swords of Revealing Light
Scapegoat
Stray Lambs
Stray Lambs
Emergency Provisions
Emergency Provisions
Toon Table of contents
Toon Table of Contents
Toon Table of Contents
Poison of The Old Man
Poison of The Old Man
Level Limit Area - B
Level Limit Area - B
4
Magical Explosion
Magical Explosion
Magical Explosion
Blasting The Ruins
why is breaker in here...when all the other monsters are based on actual tactics...and stall..none the less ur running 3 reasoning
-1 breaker
+ 1 dark magician of chaos
-1 exiled force
-1 spirit reaper
-1 brain control
+ 3 thunder dragon
hmmm, the only other problem i have is..... how r u going to get the explosions into your hand if you end up reasoning them.... if you have 1 in your hand thats great, but what if you need another and you reason it right to the grave.... hmmmm.... im trying to think of a way to get it 2 ur hand quick....well, mabye ur using the capsules 2 search for it...
7.5/10
still looks shaky... im sure u can make it quicker and stable