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Marshmallon
Light/Fairy/3/300/500
This Monster cannot be destroyed in Battle. (Damage goes through as normal) If an opponent's Monster attacks this one while it is face-down, your opponent takes 1000 damage after damage calculation.
Time Machine
Normal Trap
Activate this card when a Monster is destroyed in Battle and goes to the Cemetery. Special Summon that Monster to the Field in the same mode in which it was destroyed.
Royal Shrine
Continuous Magic
You may activate Trap cards during the turn you Set them. Also, if this card is on the Field, you may place it and 1 of your "Holy Beast Selket" on the Field in your Cemetery to choose 1 Monster from your hand, deck or Fusion Deck, and Special Summon it to the Field.
Holy Beast Selket
Earth/Fairy/6/2500/2000
If you don't have a "Royal Shrine" on the Field, this Monster is destroyed. If this Monster destroys another during Battle, the destroyed Monster is removed from the game, and increase this Monster's attack strength by 500.
Silent Dead
Normal Magic
Special Summon one Normal Monster from your Cemetary into face-up DEF mode. While that card is on the Field, it cannot attack.
Shrink
Quickplay Magic
Decrease a face up monster's original ATK points by half until end of the turn this card was activated
This is a nice Half so really I don't see anything at this point but I think you should run 1 more Last Will and probably Cannon Soldier w/ Wave Motion Cannon.