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Player A summons a monster successfully and passes priority.
Player B activates a card (doesn't really matter what).
The chain resolves.
Now Players can respond to the chain finishing its resolution, correct?
If so, can Player A respond with an Ignition effect, or must it be Spell Speed 2 or higher at this time?
Player A summons a monster successfully and passes priority.
Player B activates a card (doesn't really matter what).
The chain resolves.
Now Players can respond to the chain finishing its resolution, correct?
If so, can Player A respond with an Ignition effect, or must it be Spell Speed 2 or higher at this time?
I don't think you can interrupt the resolution of a chain...you'd have to wait until the chain resolves before being able to start another one..
Well, if you want to respond to a chain finishing, then you'd have to stick with spell speed 2 or higher since..well...you can't chain/respond with spell speed 1 effects.
Well, if you want to respond to a chain finishing, then you'd have to stick with spell speed 2 or higher since..well...you can't chain/respond with spell speed 1 effects.
Yes, but I was just making sure you couldn't use Ignition effect for the same reason you can summon and immediately use them.
Well, you can't really respond to a resolved chain. I've never heard anything like that.
When a chain resolves, priority is passed back to the turn player, period.
We've had several topics concerning this. I don't know what you call it... "chain resolution response phase"... or whatever.
The first time I ever heard of this was when Kevin Tewart chimed in about the Snatch Steal - MST debate about a fully resolved chain. Since then we have had at least a couple more topics on the same issue.
I don't think this has anything to do with normal turn player priority which would allow the turn player to activate a normal spell speed one effect.
It seems we have conflicting opinions...what else it new? Can anyone else shed some light on this situation?
Well actually there is such a thing as a respond to a chain fully resolving, the game mechanics allows it though you can respond to any type of event during the duel.........
But let's get serious, what could you respond on a fully resolved chain anyways, the only thing you can get out of it is the start of another chain......... but in terms of playability, the responding to any and in this case such an event is a valid term in the game........
I think you are getting the games confused. In VS, you can respond to the resolution of the chain. In Yugioh, once the chain resolves, priority reverts to the turn player to put something else into the chain blocks unless an event occurs as a result of the previous chain.
I think you are getting the games confused. In VS, you can respond to the resolution of the chain. In Yugioh, once the chain resolves, priority reverts to the turn player to put something else into the chain blocks unless an event occurs as a result of the previous chain.
Hi mortals...
Are you suggesting that the turn player could play for example Heavy Storm after the resolution of a chain?
I think you are getting the games confused. In VS, you can respond to the resolution of the chain. In Yugioh, once the chain resolves, priority reverts to the turn player to put something else into the chain blocks unless an event occurs as a result of the previous chain.
Not likely since I've never played VS before.
I could be wrong, but I've read things from players much smarter than I, talking about how you can respond to the resolution of a chain.
you certainly can respond to a fully resolved chain.
think about some very legal actions. bottemless trap hole/TT a summon by the effect of call of the haunted/premature burial/cyber jar
you can't chain TT to call of the haunted, because TT can't be used before the monster is summoned. TT/BTH have to respond to the summon. but that summon was in a chain, so how do you respond to the summon, by responding to the chain.
if you want to get technical, you don't respond to the chain itself, but you respond to something that happened in the chain. but this doesn't technically matter, because what you respond with doesn't necesarily have to have anything to do with what you are responding to. i can respond to a summon with waboku, or respond to an atk with jar of greed.
so whether you consider yourself to be responding to the previous chain, or somthing within the chain doesn't matter because its still a legal time to respond.
the real question is what can you respond with. speed 2/3 effects are obviously right, but what about ignition effects?
if you could only respond with an ignition effect of a monster you just summoned i would right it off as a special case. but priority seems to have evolved beyond the world of "special cases" we already know that when you summon a monster you can not only respond with that monsters ignition effect, but with the ignition effect of ANY of your face up monsters.
based on that, i would think its safe to assume that you as the turn player can respond to anything with an ignition monster effect.
you certainly can respond to a fully resolved chain.
think about some very legal actions. bottemless trap hole/TT a summon by the effect of call of the haunted/premature burial/cyber jar
you can't chain TT to call of the haunted, because TT can't be used before the monster is summoned. TT/BTH have to respond to the summon. but that summon was in a chain, so how do you respond to the summon, by responding to the chain.
if you want to get technical, you don't respond to the chain itself, but you respond to something that happened in the chain. but this doesn't technically matter, because what you respond with doesn't necesarily have to have anything to do with what you are responding to. i can respond to a summon with waboku, or respond to an atk with jar of greed.
so whether you consider yourself to be responding to the previous chain, or somthing within the chain doesn't matter because its still a legal time to respond.
the real question is what can you respond with. speed 2/3 effects are obviously right, but what about ignition effects?
if you could only respond with an ignition effect of a monster you just summoned i would right it off as a special case. but priority seems to have evolved beyond the world of "special cases" we already know that when you summon a monster you can not only respond with that monsters ignition effect, but with the ignition effect of ANY of your face up monsters.
based on that, i would think its safe to assume that you as the turn player can respond to anything with an ignition monster effect.
I believe that everyone is making this more complicated that it actually is. In fact, I've never heard anything close to some of the things suggested here -- I have doubts about its validity.
For all intents and purposes, priority passes straight back to the turn player once a chain resolves. It's that simple.