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Like with my Gagagigo and Freed deck, I'm going to show a fun deck based around the mightest tree of all!!!!! Inpachi!!!!! ...........................fine...nature-haters..<< >> XD. Anyways, considering high a DEF Inpachi's usually have except for Blazing Inpachi, I decided to sort of mix it up with my Defensive deck that Defends and then attacks after shifting it with Shield & Sword or something. Then my sidedeck focuses on either working more with Machine's and Defense or Rocks and Defense or something like that....always experimenting...
Monsters: 16
Inpachi x3
Blazing Inpachi x3
Charcoal Inpachi x3
Woodborg Inpachi x3
Gear Golem - the Moving Fortress x2
Cyber Jar
Morphing Jar
Magic: 20
Premature Burial
Snatch Steal
Heavy Storm
Mystical Space Typhoon
Molten Destruction x2
Silent Dead x2
Shrink x2
Shield & Sword x2
Machine Duplication x2
Limiter Removal
Reasoning x2
Unity x3
Trap: 14
Call of the Haunted
Cross Counter x3
Desert Sunlight x3
Mobile Fortress Stronghold x3
Soul Ressurection x2
Mirror Wall x2
Sidedeck: 15
Metal Reflect Slime x2
DNA Surgery x2
Weapon Change
Fault Zone x2
System Down x2
Divine Protector - Exordo x2
Guardian Sphinx x2
Stone Statue of the Aztecs x2
VB5-002
Metal Reflect Slime
Continuous Magic
After activation, this card is treated as a Monster Card (Water/Aqua/10/0/3000), it is Special Summoned to your Monster Zone in Defense position. This card cannot attack. (This card is still treated as a Trap Card.)
VJC-JP006
Mobile Fortress Stronghold
Normal Trap
After activation, this card is treated as a Monster Card (Earth/Machine/4/0/2000), and is Special Summoned to your Monster Zone in Defense position. If you have a "Green Gadget", "Red Gadget", and a "Yellow Gadget" all face-up on your side of the field, this card’s ATK strength becomes 3000. (This card is still treated as a Trap Card.)
YCB-001
Unity
Quickplay Magic
Select one face-up monster on your field. Until the End Phase of the turn, the selected monster’s DEF strength becomes the total of the base DEF strengths of all of your face-up Monsters on the field.
LE5-009
Silent Dead
Normal Magic
Special Summon one Normal Monster Card from your Graveyard in face-up Defense position. While that card is face-up on the field, it cannot attack.
SD7-JP001
Divine Protector - Exordo
Earth/Rock/8/0/4000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering a monster on your field with "Sphinx" in its name as a Tribute. When this card is face-up on the field, every time an EARTH Attribute Monster is successfully Flip Summoned, deal 1000 damage to your opponent.
SD7-JP016
Fault Zone
Field Magic
When a Rock-Type monster is attacked while in Defense position, Any Battle Damage your opponent takes when they attack that monster is doubled.
SK2-JP020
Shrink
Quickplay Magic
Decrease a face-up monsters original ATK strength by half until end of the turn this card was activated.