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1 Dark Necrofear
1 Dark Ruler Ha des
1 Goldd, Wu-Lord of Dark World
2 Goblin Elite Attack Force
3 Archfiend Soldiers
1 Breaker The Magical Warrior
1 Strike Ninja
1 D.D Warrior Lady
1 Broww Huntsman of Dark World
2 Newdoria
1 Dark Jeroid
1 Tsukuyomi
1 Sangan
1 Magician of Faith
1 Night Assailant
1 Spirit Reaper
Spells-12
1 Snatch Steal
1 Mystical Space Typhoon
1 Brain Control
3 Smashing Ground
1 Swords of Revealing Light
1 Lightning Vortex
1 Dark Hole
1 Premature Burial
1 Heavy Storm
1 Nobleman of Crossout
Traps-8
3 Sakuretsu Armor
1 Torrential Tribute
1 Call of the Haunted
1 Return From The Different Dimension
1 Dust Tornado
1 Bottomless Trap Hole
I've been experimenting alot with this deck and have now finished. Please R/F my deck and i will return the favour.
Thanks, i would put slates in my deck but they are too expensive and i dont know anyone to trade with. I put in the ninja so that the soldiers would be good for something. I will add another dust because the bottomless trap is always destroyed before i can use it.
Spell had some decent fixes, but if the Soldiers are working for you....
2 Necrofears and Strike Ninja won't work, the Ninja might be nice tech but removing him multiple timeswon't leave you much fuel for Necrofear.
Not sure why Goldd is in there, you have no real way of getting him out, he is just another trib. Unless you remove him for Ninja and bring him back via RftDD.
I know you wan to make this better but how is it running now?? Have you taken this to any tournys yet?? How did you do?
Even if i did have slates they wouldn't be tournament legal since I'm in Europe and the code has to include an E. Goldd is there because i couldn't find a better fiend tribute. I included Broww, but haven't been able to use his effect yet. I had 2 necrofear in this deck before and it always used to be a dead draw so i reduced it to 1.