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R/F for R/F also check out my Cyber Dragon Deck in my sig.
Who needs super heroes when you have E. Heroes?
M(20) S(12) T(8)
~*~Monsters~*~ #20
Elemental Hero Sparkman
Elemental Hero Sparkman
Elemental Hero Clayman
Elemental Hero Clayman
Elemental Hero Wildheart
Elemental Hero Wildheart
King of the Swamp
King of the Swamp
King of the Swamp
Magical Merchant
Magical Merchant
Magical Merchant
Dekoichi The Battlechanted Locomotive
Dekoichi The Battlechanted Locomotive
Mobius the Frost Monarch
Morphing Jar
Cyber Jar
Sangan
Magician of Faith
Breaker the Magical Warrior
~*~Spells~*~ #12
Miracle Fusion
Miracle Fusion
Miracle Fusion
Pot of Avarice
Pot of Avarice
Dark Hole
Heavy Storm
Smashing Ground
Smashing Ground
Smashing Ground
Mystical Space Typhoon
Swords of Revealing Light
~*~Traps~*~ #8
Dust Tornado
Dust Tornado
Torrential Tribute
Widespread Ruin
Widespread Ruin
Sakuretsu Armour
Sakuretsu Armour
Return from the Different Dimension
If it were me, and it's not, I'd make it a 42 card deck to put in two Fusion Gates. Works well with the RFTDD I think. (Miracle Fusion too, but having multiple options is good.) And I don't think you really need to have 3 of each fusion in your deck... two should be plenty. Also check the text on your Swamp Thing one more time... you can't fuse two of him together. Considering that, half of your fusion deck is useless. Did you mean to put in some Burstinatrixes?
well lets see here i can fuse him with other ppl the only person i cant really make is like idk but i jus tpost 3 of each b/c im a collector so i just keep them in my fusion deck and i can use him to fuse alot of my monsters theres only 1 fusion monster that i cant really make and thats tempest
i can make flare wing man b/c he = flamewingman from the fusion then i fuse with spark man
Aqua is right.how are you going to get flame wingman in the first place?you have no avian or burstinatrix.maybe i am missing something but can you explain?
bout time i saw a hero deck that is actually practical. Making use of ehero's best support card miracle fusion is good, merchents to dump fusion materials into the grave using miracle fusion to get out fusions without givin up 3 or 4 cards is great.
I think pot of avarice doesnt fit this deck however, try stickin in 2 fiend comedians it is a win win situation with this kinda deck. Either ur opp loses their grave or you get all ur fusion materials in ur grave for easy fusion summons.
this might not fit your style, but try taking out one pot and one smashing to add Call and Prematuree. That's just so you can get a monster back quicker if its dumped by the merchant.
you are missing the fact that king of the swamps can be substituted for flame wingman. what he means in his post is by fusing king of the swamps with sparkman he can get shinning flare wingman. the only cards that he cannot fuse are
flame wingman (why would he want it when he can easily fuse shinning flare wingman)
steam healer
tempest
other than flame wingman (which doesnt matter) the others are not that great of fusions.
also the avarices are not for the fusion or the subs. they are for everything below the king of the swamps.
a second mobius and a card destruction would be very great for this deck. it looks almost exactly like mine. you did a better job at picking out the e heros though. the set up is nice. I might have to fix what e hero's I have in my main deck now. great job
9/10 this might actually be the first miracle hero deck to top eight a regionals or shonen jump.
also fiend comedian is not a win win situation what happens when you dump all three of your miracle fusions with it. I mean even one or two is really a bad hit to this deck.
i like what every 1 had to say and darknecrofear or w/e his name was(sorry) explained it all lol but yeah this and my cyber dragon deck are still undefeated
I dont really like the jars in this deck because I dont really like giving resources to my opponent. I understand the reasons for using cards like morphing jar but cyber jar doesnt make much sense. might want to replace at least one of the jars with a reaper. also swords is a -1 and not needed most of the time. so maybe some spell protection would be good like spell shield type eight that way you can prevent the nobleman from hitting your magical merchant. that is really all that I can say about this deck besides the fact that I think that 2 spirit reapers and 2 mobius would be a great group of cards for this deck.
also fiend comedian is not a win win situation what happens when you dump all three of your miracle fusions with it. I mean even one or two is really a bad hit to this deck.
Why would you dump miracle fusion if you call it wrong?? U get to choose which cards from your deck go to the grave with fiend comedian, so you can dump all ur fusion materials and then play miracle fusion.
flame wingman (why would he want it when he can easily fuse shinning flare wingman)
steam healer
tempest
other than flame wingman (which doesnt matter) the others are not that great of fusions.
I will have to disagree with you darknecrofear21. Steam healer is the E-hero version of Guardian Angel Joan and when it comes to E-hero tempest I haven't found a ruling or errata that doesn't say that E-hero tempsest cannot target himself with his effect. So even by some small change the opponent summons a monster with 2800+ atk he is still not distroyed by battle.