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Monsters
3 Goldd, Wu-Lord of Dark World
3 Broww, Huntsman of Dark World
2 Brron, Mad King of Dark World
1 Chaos Sorcerer
1 Night Assailant
1 Kycoo the Ghost Destroyer
1 Breaker the Magical Warrior
1 Sangan
2 Magician of Faith
2 Mirage Dragon
1 D.D. Warrior Lady
1 Blade Knight
1 Morphing Jar
Spells
2 Smashing Ground
2 Dark World Lightning
1 Gateway to Dark World
1 Snatch Steal
1 Graceful Charity
1 Swords of Revealing Light
1 Heavy Storm
1 Card Destruction
1 Premature Burial
1 Creature Swap
1 Mystical Space Typhoon
Traps
2 Deck Devastation Virus
2 Sakuretsu Armor
1 Torrential Tribute
1 Call of the Haunted
1 Mirror Force
Nice! Love the DDV abuse. You might want to deck a Cheerful Coffin so you can get at least 1 DW monster to the field when you need it. Dark Deal may help to so I suggest you take out Newdoria or maybe Broww. Good, I give it a 8/10.
I'm definately thinking about adding in at least one Magician of Faith. You make a very good point about abusing Graceful Charity with Magician. I have to put some thought into what I want to take out of the deck to add in a Magician.
Edit: I'm playing Giant Orc over Goblin Attack Force and Golbin Elite Attack Force because it's a Dark monster and it can fuel Deck Devastation Virus.
try -2 orcs and +2goblin elite attack force since the defence makes so much of a difference. also i would -1 don for a second newdoria and -creature swap for a second gateway to dark world.plus if you do put those in there youll have 12 fiends i think so maybe even a nercofear since there are monsters stronger then the goldd and sillva being played you might want some protection like her.
The Giant Orcs are in the deck just like Bahamut_Omega said, to abuse Deck Devastation Virus with.
I'm not ready to give up Creature Swap right now. Being able to Creature Swap my Morphing Jar over to my opponent and then attack into it triggering my Goldd or Sillva's second effects is just too good to pass up. It's a huge momentum builder for this deck, and came really help to establish field and hand control.
I'll consider Necrofear. I need to play test this deck and see how it runs first.
Alright, nothing major, since most of what I was gonna suggest, has already been suggested, But Necrofear can replace one of the Donny Boys. Otherwise, great build. 9/10
I'm thinking about taking out one copy of Smashing Ground, Swords of Revealing Light, and two other cards I haven't decided on yet so I can test out two Treasure Maps and two Giant Trunades. I'm also thinking about testing out Byser Shock since I already have the Mystic Tomatoes in this deck. I really have no idea how this will make things run, but my goal is to get this deck to be as fast as possible.
Any suggestions or comments or thoughts on what I should take out for the above cards would be appreciated.
I'm still considering adding in the two Spirit Reapers instead of Don Zaloog. For some reason I only have two Reapers right now and they are in my Monarch deck.
So along with the Giant Trunades, Treasure Maps, and Byser Shock, I'm also considering Beiige, Vanguard of Dark World to turn this into more of a Dark World rush deck. That's generally not my play style, so I'm not sure if that is the route I'm going to go or not.
I'm going to start putting a lot more work and testing into this deck starting this weekend. I just haven't had the time to test out anything in the new format yet. Time to see what works and what doesn't work.
Alright I made massive, and I do mean massive, changes to this deck. I think all things said I've changed 8 monsters in this deck. I have absolutely no idea how it's going to run, but I'm going to start testing it out as soon as possible.
I'm really shocked no one started to tech in Blade Knight during the last format. Sure it doesn't stop Spirit Reaper, but it sure gets rid of a lot of those flip effect monsters that see play these days.
I'm also thinking about getting rid of the Dekoichi and adding in an Exarion Universe. Oh how I miss that little critter.