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Id really appreciate it if you tossed your two cents in! Thanks.
So no one tries to shove in their cookie flavor, Im trying for a lightning beatdown through concentration on monster removal. :devious:
Reasonings didnt work lol.. too many lv 4s.
Considering using treeborn frogg... but second thoughts since it looks too passive..
I need super aggro darks.. for chaos ya know? any suggestions welcomed. ;)
Magic: 13
.:Heavy Storm:.
.:Snatch Steal:.
.:Mystical Space Typhoon:.
.:Smashing Ground:.
.:Smashing Ground:.
.:Smashing Ground:.
.:Nobleman of Crossout:.
.:Nobleman of Crossout:.
.:Premature Burial:.
.:Reinforcement of the Army:.
.:Reinforcement of the Army:.
.:Card Destruction:.
.:Graceful Charity:.
1 - The Archfiend Soldier is good or Gemini Elf! Those 2 are simply high attack monsters with no effect!
2 - Kycoo the Ghost Destroyer might be good one - 1800 Atk, and has the ability wen it does battle damage to remove 2 opponents monsters in his/her grave from the game!!
3 - Other than that you could add a Morphing Jar to force your cards into the grave (unfortunately he is an Earth Attribute Monster! - But hes still a good way of getting your monsters into the grave!)
4 - If your going for Light/Dark monsters, I would recommend dropping Exiled Force for Old Vindictive Magician, as he is a Dark monster whose flip effect destroys a monster)
5 - Maybe drop the Injection Fairy Lily for a second Magician of Faith or you could add in Apprecntice Magician! (The Apprentice would be another Dark Monster, plus if you get her first her effect will allow you to bring out either Magician of Faith or Old Vindictive)
Thats all i can think of, still its a nice deck - good if you can get both Chaos Sorcerors out (1 use effect the other attack)
I rate this deck at: 8/10
With the modifications: 9/10
Could you return the favor and Rate/Fix my decks (the links are in my sig) Cheers
Additional thought:
Thought of another thing that could help you, but it is a bit risky!
Drop one/two of you M/T (Maybe a copy of Smashing Ground/Nobleman of Crossout)
By dropping these cards you could add in Light of Intervention or Final Attack Orders - These would make it so all monsters would have to be face up on the field and would make the Chaos Sorcerors effect even more effective, and you wouldnt get stung by nasty flip effects!!!
Hmm, well, i guess but which cards should i drop? I kinda wanna keep injection though, because 2 of those and an attack from... 1200+ will end the game, I even have cylinders so yeah lol.
Monster: 18
.:Jinzo SON:. Dark
.:Chaos Sorceror:. Dark
.:Chaos Sorceror:. Dark
.:Cyber Dragon:. Light
.:Injection Fairy Lily:.
.:Blade Knight:. Light, Warrior
.:Blade Knight:. Light, Warrior
.:Kycoo the Ghost Destroyer:. Dark
.:Gemini Elf:. Dark
.:Apprentice Magician:. Dark
.:Breaker the Magical Warrior:. Dark
.:D.D.Assailant:. Warrior
.:D.D.Warrior Lady:. Light, Warrior
.:Morphing Jar:. Earth
.:Mystic Swordsman LV2:. Warrior
.:Sangan:. Dark
.:Magician of Faith:. Light
.:Old Vindictive Magician:. Dark
Magic: 11
.:Heavy Storm:.
.:Snatch Steal:.
.:Mystical Space Typhoon:.
.:Smashing Ground:.
.:Smashing Ground:.
.:Nobleman of Crossout:.
.:Premature Burial:.
.:Reinforcement of the Army:.
.:Reinforcement of the Army:.
.:Card Destruction:.
.:Graceful Charity:.
Trap: 11
.:Torrential Tribute:.
.:Bottomless Trap Hole:.
.:Bottomless Trap Hole:.
.:Mirror Force:.
.:Sakuretsu Armor:.
.:Sakuretsu Armor:.
.:Sakuretsu Armor:.
.:Magic Cylinder:.
.:Call of the Haunted:.
.:Light of Intervention:.
.:Final Attack Orders:.
I still have my reservations about Lily and would recommend replacing her, but if you want to keep her than thats fair enough!
Okay, some of the fixes i was eh about, but thinking about it now, I see your point.. but the thing is, im trying to deal as much as I can when their field is clean. But here's what I got out of your suggestions.
Oh and lol dude gemini is earth..
Monster: 18
.:Jinzo:. Dark
.:Chaos Sorceror:. Dark
.:Chaos Sorceror:. Dark
.:Cyber Dragon:. Light
.:Cyber Dragon:. Light
.:Injection Fairy Lily:.
.:Blade Knight:. Light, Warrior
.:Blade Knight:. Light, Warrior
.:Kycoo the Ghost Destroyer:. Dark
.:Kycoo the Ghost Destroyer:. Dark
.:Breaker the Magical Warrior:. Dark
.:D.D.Assailant:. Warrior
.:D.D.Warrior Lady:. Light, Warrior
.:Mystic Swordsman LV2:. Warrior
.:Sangan:. Dark
.:Apprentice Magician:. Dark
.:Magician of Faith:. Light
.:Old Vindictive Magician:. Dark
Magic: 11
.:Heavy Storm:.
.:Snatch Steal:.
.:Mystical Space Typhoon:.
.:Smashing Ground:.
.:Smashing Ground:.
.:Smashing Ground:.
.:Nobleman of Crossout:.
.:Nobleman of Crossout:.
.:Premature Burial:.
.:Reinforcement of the Army:.
.:Reinforcement of the Army:.
.:Card Destruction:.
.:Graceful Charity:.
Fair point about the Traps, and about Gemini Elf - i completely forgot she was an Earth monster!! (Duh!!)
Anyway for the Traps you could drop a Sakuretzu and Bottomless, to bring your total back to 9, and possibly add in to your spells:
Nobleman of Extermination/Thunder Crash
Book of Moon - to abuse you flip effects!
(I know Thunder Crash aint exactly popular, but it will allow you to damage to you opponent and force your monsters into the Graveyard so that you can Summon your Chaos Sorcerors!)