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Select 1 Spell Card from your opponent's Graveyard. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage.
Does the Spell Card (physically) go to your hand? And the ''use it as your hand'' phrase is really hard to understand, so can someone clarify(incase it has a ''hidden'' meaning). Is a better rephrase something like: ''You can use it as a card in your hand''?
The rulings don't specifically state it goes to your hand, but assume it does.
Select 1 Spell Card from your opponent's Graveyard. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage.
Rulings
[Re: Avatar of The Pot] If you have your opponent's "Pot of Greed" in your hand because of "Exchange" or "Graverobber", you CAN send your opponent's "Pot of Greed" to the Graveyard to activate your "Avatar of the Pot"'s effect. But if you did this with "Graverobber", you take 2000 points of damage to do so.
[Re: Barrel Behind the Door] "Barrel Behind the Door" cannot be activated against cards that do not inflict damage when the card resolves, such as "Graverobber", which inflicts damage later.
[Re: Dark Magician of Chaos] The Spell Card is chosen at activation of "Dark Magician of Chaos"'s effect, so your opponent could chain "Disappear" or "Graverobber" to deny you that Spell Card.
[Re: Des Wombat] "Des Wombat" will protect you against the effect damage of "Graverobber".
[Re: The Kick Man] You select the Spell Card at activation of "The Kick Man"'s effect, so your opponent can chain "Disappear" or "Graverobber" and remove the card you want to equip to him.
Quite a few times it states you can use the card IN your hand, like the avatar of the Pot scenario.
Graverobber takes the Magic Card from the opponent's Graveyard and you add it your hand until it is either used or until the end of the turn you took it..
ugh! I told you, Half~, that this grammar nightmare was going to confuse someone someday.
But yes, it does physically place a targetted spell card in your hand until the end of that turn.
I don't have the original Super in hand right now, but if I recall, the original text made that particular a bit easier to understand. It was the damage portion that used to be the more difficult part. *sigh*
Graverobber
Normal Trap
Select 1 Magic Card in your opponent's Graveyard. Add the selected card to your hand until the end of the turn. If you use it, you take 2000 points of damage.
Graverobber
Normal Trap
Select 1 Magic Card in your opponent's Graveyard. Add the selected card to your hand until the end of the turn. If you use it, you take 2000 points of damage.
ahem. Spell card, Half. It needs to "Select on Spell card..." ;) :cheeky: