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Spell Canceller x3
Mystic Tomato x3
Spirit Reaper x2
Apprentice Magician x2
Old Vindictive Magician x2
Pitch-Black Warwolf x2
Tsukuyomi
Breaker The Magical Warrior
Dekoichi The Battlechanted Locomotive
Sangan
Mask Of Darkness
Swarm of Scarabs
Spells: 5
Graceful Charity
Premature Burial
Snatch Steal
Heavy Storm
Pot of Avarice
Traps: 17
Sakuretsu Armor x3
Solemn Judgment x3
Bottomless Trap Hole x3
Dust Tornado x3
Torrential Tribute
Mirror Force
Call of the Haunted
Blast With Chain
Divine Wrath
The point of the deck is simple enough, get Spell Canceller on the field and keep it there. The deck has been working very well for me, when it works it REALLY works.
hmm... I don't see any point in using rare metalmorph over blast with chain in this deck. And I like divine wrath in the deck, it can stop some of the things that solemn judgment cant.
And come on people, if you arn't going to suggest any fixes for the deck you could at least say if you think it is good or not.
The drawback to Blast with Chain is that after it is activated it is treated as a spell card. Therefore, it will be negated by Spell Canceller. Rare Metalmorph, as well as Metalmorph itself, remain trap cards.
Another suggestion here, would be to use Spiritualism. It is a spell card that returns 1 spell/trap card to the owner's hand and it's activation cannot be negated. Works with Spell Canceller on the field.
The drawback to Blast with Chain is that after it is activated it is treated as a spell card. Therefore, it will be negated by Spell Canceller. Rare Metalmorph, as well as Metalmorph itself, remain trap cards.
The drawback to Blast with Chain is that after it is activated it is treated as a spell card. Therefore, it will be negated by Spell Canceller. Rare Metalmorph, as well as Metalmorph itself, remain trap cards.
Wrong. If you read Blast with Chain. It says nothing about it becoming a Spell Card. It just simply becomes an Equipment Trap Card. It remains as a Trap and does not get negated by Spell Canceller.
Blast with Chain
Normal Trap
Text
After activation, this card is treated as an Equip Card that increases the ATK of the equipped monster by 500 points. Equip a monster on your side of the field with this card. If this card is destroyed by the effect of another card while it is an Equip Card, select 1 card on the field and destroy it.
Well, those two cards are pretty good cards to consider, can't deny that.
But besides that, do you have any Cyber Phoenix? It's some more protection from cards trageting machines. But other than that, I can't find anything else...except for Lava Golem, but I don't think you don't need that.
I'd have to test it out myself to see how great it can be, but from the looks of it, I'd give it a 8.5/10.
Personally speaking, I don't think Swarm of Scarabs would need to stay. That was the first card that came to mind if you wanted room for a Cyber Phoenix.
hmmm I dont know, swarm of scarabs is the only monster I can search for with mystic tomato that can destroy a monster my next turn (I usually follow this up by tributing it for spell canceller)
But since you already have Old Vindictive Magician and Sakuretsu Armor and Torrential and Mirror and... so much destruction. And you can always fetch Spirit Reaper and other Tomatoes given a Tomato dies in battle. And how can Swarm of Scarabs work the way you say?