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Hey i've been working on a hero deck for my next tourney and I need some serious help on this deck, this is what I got so far, but i'm in some real need of some help here:
Level 7 and up monsters
E. Hero Bladedge
D. Hero Dogma
D. Hero Dreadmaster
Lv 5 and 6 monsters
E. Hero Necroshade
Lv 4 and lower
E. Hero Bubbleman
E. Hero Wildheart
E. Hero Burstinatrix x2
E. Hero Clayman x2
E. Hero Avian x3
E. Hero Sparkman x2
D. Hero Captain Tenacious
D. Hero Doom Lord x2
D. Hero Blade Master x2
D. Hero Defender
D. Hero Diamond Dude x2
D. Hero Fear Monger x2
Magician of faith
The Light-Hex-Sealed Fusion
spells
Skyscraper x2
Dark City
Clock Tower Prison
H-Heated Heart
E-Emergency Call
R-Righteous Justice
0-Oversoul
HERO Flash!!!
Branch!/Mausoleum of the Emperor
Polymerization
Serial Spell
Future Fusion
Miracle Fusion
Magic Reflector
Traps
D-chain
Hidden Soldiers
Magic Jammer
Rising Energy
D-Shield
D-Time
Dust Tornado
Draining Shield
Hero Signal
Destiny Signal
Elemental Recharger
Fusions
E. Hero Shining Flare Wingman
E. Hero Flame Wingman
E. Hero Shining Pheonix Enforcer
E. Hero Pheonix Enforcer
E. Hero Wild Wingman
E. Hero Necroid Shaman
E. Hero Thunder Giant x2
E. Hero Mariner
E. Hero Tempest
This is what I have, personally I feel that I have too many cards in this deck, so I need some advice on what I should add and get rid of. Thanks for the help
Sorry but they dont work to gether. It looks nice on the show but D Heros have 0 Fusions and are centered around their effects, while on the other hand E Hero's are completly centered around the fusion mosnters. Ever wondered why there where only 5 Effect fusion material E Heros?
Sorry but they dont work to gether. It looks nice on the show but D Heros have 0 Fusions and are centered around their effects, while on the other hand E Hero's are completly centered around the fusion mosnters. Ever wondered why there where only 5 Effect fusion material E Heros?
With that stated you need to seperate them and just build one of D Hero and one of E Hero.
you definately make an interesting point Hajime Saito and you too ArmedDragon1979 I want to use both and i've seen what your talking about, played some friend, though by some miracle I won the majority of my matches with this deck, I see the differences between the D. and E. Heroes, i'd like to stick with the E. Heroes but i'm gonna make a D. Hero Deck too lol, you guys give me some pointers on a good E. Hero deck, never been good with E. Heroes to start with......
Run:
20 Monster 3 Elemental Hero Avian
3 Elemental Hero Bubbleman
3 Elemental Hero Burstinix
3 Elemental Hero Sparkman
3 King of the Swamp
1 Sangan
2 Magician of Faith
2 Magical Merchant
The ones in bold will allow you to fuse anything in your hand at nearly any time. And the addition of bubble man allows you to make a nice top deck or recovery.
17 Spell
3 Skyscraper
3 Miracle Fusion
1 Graceful Chairty
1 Heavy Storm
1 Mystical Space Typhoon
2 Nobelman of Crossout
2 R - Righteous Justice
3 E - Emergency Call
1 Premature Baurial
6 OR 7 Trap
1 Call of the Huanted
1 Torrential Tribute
1 Mirror Force
3 Royal Decree OR 2 Dust Tornado & 2 Waboku
Run:
20 Monster 3 Elemental Hero Avian
3 Elemental Hero Bubbleman
3 Elemental Hero Burstinix
3 Elemental Hero Sparkman
3 King of the Swamp
1 Sangan
2 Magician of Faith
2 Magical Merchant
The ones in bold will allow you to fuse anything in your hand at nearly any time. And the addition of bubble man allows you to make a nice top deck or recovery.
17 Spell
3 Skyscraper
3 Miracle Fusion
1 Graceful Chairty
1 Heavy Storm
1 Mystical Space Typhoon
2 Nobelman of Crossout
2 R - Righteous Justice
3 E - Emergency Call
1 Premature Baurial
6 OR 7 Trap
1 Call of the Huanted
1 Torrential Tribute
1 Mirror Force
3 Royal Decree OR 2 Dust Tornado & 2 Waboku
not bad, I like it, but i'm curious as to the reason why Future Fusion isn't in your line up, future fusion wouldn't be a good card for the E. Hero deck, and what about Serial Spell, even with it's draw back, it would be a good addition...well depending on how it's played that is
Dont add Serial Spell, and the Fusion line up is self explanatory any thing that you can fuse with those mosnters above. You can even possibly fuse more then what you possibly can think of since you have 3 King of the Swamp.
ok I see now, the Beastking of the Swamp can be used like the Hex monsters, but with more pull......I like it lol, what boosters can I find the king of the swamp?
Even if you don't have three King of the Swamps. Goddess of the third can work too. It's just a little slower than King of the Swamps. My favorite E-Hero is Wildheart. My favorite fusion is E-Hero Flame Wingman.
If you want to make a good hero deck you need to play with your own flare and pizzaze...Just play around with some ideas. Just so you know Hajime was wrong about the fusions were the only thing they were worth. I have won plenty of duels without one fusion. Its all about using what you have when you have it. Play a deck with carrds you can use anytime you get it usually. Can you check out my hero deck for some ideas and review or fix it while your there. Thanks.
Card # AST-082
Card Name King of the Swamp
Card Type Monster
Monster Type Aqua
Attribute WATER
Level 3
Attack 500
Defense 1100
Is Effect Yes
Is Fusion No
Is Ritual No
Is Union No
Is Spirit No
Is Toon No
Text
You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" from your Deck to your hand. The Deck is then shuffled.
This card is 10 times better then Beastking of the Swamps and Goddess of the Third Eye. There effects are:
Card # TP1-014
Card Name Beastking of the Swamps
Card Type Monster
Monster Type Aqua
Attribute WATER
Level 4
Attack 1000
Defense 1100
Is Effect Yes
Is Fusion No
Is Ritual No
Is Union No
Is Spirit No
Is Toon No
Text
You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).
Card # TP1-013
Card Name Goddess with the Third Eye
Card Type Monster
Monster Type Fairy
Attribute LIGHT
Level 4
Attack 1200
Defense 1000
Is Effect Yes
Is Fusion No
Is Ritual No
Is Union No
Is Spirit No
Is Toon No
Text
You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).
Reinforcements of the Army is unessary along with Marauding Captain. E Emergency Call is Reinforments of the Army for E Heros and Marauding Captiain is Pointless since you'er not going to be mass summoning from your hand but from summon fusion mosnters.
Fissure, Smashing Ground, Snatch Steal, Brain Control, Chaos Sorcerer, ect. While the same could happen to a fusion monster but with the addition of Mircale Fusion, it allows for a second and more powerful comback.
I.E.
You oppoenent destorys Flame Wingman. You have all the fusion Material for a 2nd Flame Wingman along for a Shinning Flare Wingman. You'er oppoenent just got pwned!