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I haven't made this deck yet, because I'm still trying to track down some of the cards. I'm just trying to get the kinks worked out before I get all the cards and the deck ends up not working out. Thanks in advance for any help.
Monsters(19)
D.D. Assailant
D.D. Guide
D.D. Survivor
D.D. Warrior x2
D.D. Warrior Lady
D.D.M. - Different Dimension Master
Dark Magician of Chaos
D.D. Crazy Beast x 2
Helios - The Primordial Sun
Banisher of the Light
Magician of Faith
Elemental Hero Wildheart x2
Archfiend Soldier x 2
Breaker the Magical Warrior
Cyber Dragon
Spells(14)
D.D. Designator x2
Mystical Space Typhoon
Brain Control
Nobleman of Extermination x 2
Nobleman of Crossout
Book of Moon
Premature Burial
Heavy Storm
Smashing Ground x 2
Axe of Despair
The Warrior Returning Alive
Traps(9)
D.D. Dynamite
D.D. Trap Hole
Bottomless Trap Hole
Graverobber's Retribution
Call Of The Haunted
Sakuretsu Armor x 2
Mirror Force
Macro Cosmos
Return From A Different Dimension
you have a lot of good cards, but the deck is kind of all over the place...
is what you're looking to do just remove all their monsters from play...? or all of yours?
I have a Macrocosmos deck that is pretty good (link is in my sig) if you want to check it out for some ideas..
I don't like D.D Guide... why give them a monster.??? I'm
-D.D Guide
-D.D Master i don't like to discard spell cards.. (but I guess one isn't too bad this one is a preference thing)
*Dark Magician of Chaos doesn't work that good with MacroCosmos.... and the Banisher card... either change those or change this guy....*
-2x Elemental Hero Wildheart
-2x Archfiend Soldier
-Magician of Faith... i guess one is ok.. but if you make this more centered around Macrocosmos and Banisher it wont work out too good... (besides you're relying on monster effects for removal.. more monster removal)
+2x D.D. Survivor (your main beat stick)
+2x D.D Scout Plane (awesome tribute fodder)
Exiled Force is another good choice
-d.d. Designator 2x
+Dimensional Fissure
-the warrior returning alive
- Axe of Despair
+2x Reinforcements of the army
-premature Burial (if you go more removal route)
+smashing ground or something
+2x Macrocosmos
-D.D. Trap Hole
-Call of the Haunted
+1 Return From the Different Dimension
-1 Graverobbers Retribution
i think that'll give you more removal... i'd try to get banisher of radiance myself.
Thanks for the fixes UberDueler. When I first thought of this deck, the idea was to remove my opponent's monsters from play. I don't think I'll put Dark Magician of Chaos in the deck. He is one of the cards I don't have it yet and it's really hard to find.