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Monsters 20
Demise, King of Armageddon
Demise, King of Armageddon
Sacred Phoenix of Nephyths
Gravekeeper's Spy
Gravekeeper's Spy
Gravekeeper's Spy
Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
Sandmoth
Sandmoth
Exiled Force
Exiled Force
Don Zaloog
D.D. Assailant
D.D. Warrior Lady
Mystic Swordsman lv 2
Breaker the Magical Warrior
Magician of Faith
Sangan
Spells 14
End of the World
End of the World
Last Will
Reinforcement of the Army
Graceful Charity
Heavy Storm
Mystical Space Typhoon
Nobleman of Crossout
Smashing Ground
Smashing Ground
Premature Burial
Book of Moon
COnfiscation
Traps 6
Mirror Force
Torrential Tribute
Call of The Haunted
Ring of Destruction
Dark Coffin
Dark Coffin
The original version i was planning had 3x Nimble Momonga and 3x Thunder Dragon... and a pot of avarice. I just didn't like the way that one looked it was just too big... I'm hoping the Gravekeeper's spies will help me summon SPoN.. but i can always discard it for Demise... and revive it.. so all should be good. what do you think of Treeborn Frog in here? I would lose 1x Spy for it...
This is the thing, you're so very close to a build of mine that I KNOW works. It would be a bit risky for most though, as it requires a more spellcaster ready build. With magical Dimension and Magician's Circle, you can keep a LARGE field advantage and still manage to summon SPoN by turn 2 or 3. This is all assuming that Manju of the Ten Thousand Hands isnt a warrior, for if he is, stick with Warriors with ROTA.
If you DO go spellcaster though, make sure to toss in lilly and keep the last will. Nothing is nastier than a boomstick (exiled) turning into a lily and smaking for 3400 direct.