You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
BLUE (22) Plasma Chaser x2
Crystal Lancer x2
Aqua Hulcus x4
Candy Drop x4
Brain Serum x4
Crystal Memory x2
Corile x4
BLACK (20) Marrow Ooze x4/Bloody Squito's
Terror Pit x4
Gray Ballon x4
Death Smoke x4/Bone Assasin the ripper
Ghost Touch x4
Well, this is the most recent version of the Dark Sapphire as i want to call it. There seems to be lenty of draw in here, so maybe i woudl be able to take out chasers for more bounce, like spiral gate or teleportation. Also maybe adding in more Crystal lancers. Only 4 liquid people isnt that good most would say, but it works fine for me, just saving for the right time. Any help and suggestions are appreciated of course.
Some thoughts for bringin in:
Depthcon instead of more lancers
Crystal Memories
Silphy
BLUE (24)
Plasma Chaser x2
Crystal Lancer x4
Aqua Hulcus x4
Hunter Fish/Phantom fish x4 (depends on meta)
Aqua Soldier x4
Brain Serum x4
Crystal Memory x2
BLACK (16)
Bloody Squito's x4
Terror Pit x4
Death Smoke x4
Ghost Touch x4
There that way, you have more lancers, and more ways of getting him on the field. I personally dont like corile and i thought that blockers would help you out, besides squito.
well the gray ballons i think are far better deal for 3 mana, as they can attack those weenies that jsut tapped themselves out and for 2 drops ive got squitos. Coriles are far from non deckworthy, they help so much with the lack of bounce this deck has. I do agree tho i think i should have more lancers.