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This is another deck I've been toying around with the past few days. It is an update of a deck I played with a few months ago. It's kinda funky, but it's fun. I don't know if I should keep Holy Awe in. It's just... I don't know. I can't put my finger on it. What do you guys think?
Fire 16
4x Brawler Zyler
4x Immortal Vorg
4x Mini Titan Gett
4x Valdios
Nature 24
4x Torcon
4x Burning Mane
4x Barkwhip
4x Mana Nexus (Spell)
4x Natural Snare (Spell)
Im not sure about #1, but i think you should take out volcanic arrows for mana nexus, and take out mini titan gett for immortal vorg. Like ruler_Zagaan said, vorg doesnt have to attack every turn, so you'll be able to evo him more easily. Of Course, if your going for field control, you could take zyler out for immortal borg too, so when you evo, you'll have 3000-powered humans. And as for arrows, it just plain sucks no matter where you put it, so you could take it out for the many better spell options you have like nexus or searing wave, but nexus would better help your deck imo.
After testing some more and found that more often then not Braid Claw was going into the mana zone because I didn't have enough red to play what I wanted. That, and I would only sometimes have enough red in hand for a turn one Braid Claw drop.
The more humans I had out the more havoc I wrecked:D
Looks pretty good to me. If it were me i'd prolly take Vorg's out for Braidclaws fopr faster rush and to hit your opponent's shields before he can actually summon a creature. Either way, its pretty good.
Originally posted by videokyd
After testing some more and found that more often then not Braid Claw was going into the mana zone because I didn't have enough red to play what I wanted. That, and I would only sometimes have enough red in hand for a turn one Braid Claw drop.
The more humans I had out the more havoc I wrecked:D
That is why. It wasn't a HUGE problem, so I could go back to using Braid Claw, but having more humans seemed to be more valuable.