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like it says, im hoping to go to Origins. This deck needs some tweaking; it wins, but something seems missing. I want people like Brawler, Cecill, Ryoma, and others to fix the deck. Without further delay, here it is-
Ghost Aggro/Control-
Creatures-28
Frost Specter-2
Jack Viper-4
Lone Tear-4
Wailing Shadow-4
Grey Balloon-4
Daidalos-2
Marrow Ooze-4
Bloody Squito-4
Spells-12
Critical Blade-2
Death Smoke-2
Terror Pit-4
Holy Awe-4
There is is, tech for certain things. Um, yeah, please fix cause im hoping to go to origins. I know its not smart to show the deck to competition, but ive racked my brain trying to figure out what to do with the deck. I've thought about adding in the other 3 cost slayer, but i dont know what to take out. Other options included Procs, Lupa, and others.
I'd guess that Awe isn't in the build to save as much as it is to allow Frost slayer's effect to be put to use to kill tapped threats or to just break shields uncontested. But, I would continue to test and see if it's abosultely needed--test this deck versus the top stuff you see getting posted for Invis.
I also think that at least 2 Shadow Moon should be in the deck = anti-Searing Wave and boost to help the little guys overrun something. If need be it could be evo'd. I realize when creatures are slayers it doesn't matter what there power levels are on the offensive, but defensively it can be a big help to have a bosot like Shadow Moon, tho it works for both players.
I'd also try out some drawing options and even Reversal. Though you have Jack Viper, it's a 4000 power creature, so it's not that hard to deal with. Hum...maybe taking this up to a D/W build can give you more control options--such as draw with Serum/Huclus and Corile. Something to try, but I understand if you don't as Frost's effect can't be confurred onto non-Ghosts and Viper can't recur non-Darkness ceatures.
Also, I think it's advantageous to run some hand discard if you want to be really competive and you already run Darkness, like Soul or Loco, given that cards like Pyrofighter are so darn popular and effective and it could help you keep your opponent from answering your Ghost evos.
most of the options you guys have suggested came across my mind quite a few times. but here inlays the question, what do i take out. Holy awe has been hardcasted and triggered my times then i can count. my slayers take advantage of it, and the protection is vital. I've thought about discard but dont know what to take out. ive thought about shadow moon more times than i can remember, still dont know what to take out. Any suggestions, ill try the deck w/o awe, but more needs to be take out.