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theres so many 4cc out in the deck garage but id have to say this is most likely if not the best, its one of the best, please fix, all fixes will be considered and well appreciated.
water
4x aqua hulcus
2x emeral
4x corile
2x merfolk
4x hunter fish
2x thrash clawler
4x energy stream
22
nature
4x bronze arm
2x cryptic totem
2x rumbling terahorn
3x mana nexus
4x natural snare
15
darkness
3x locomotiver
4x bloody squito
4x terror pit
2x death touch
2x lost soul
Dont be getting too cocky saying its close to the best 4cc when its not very close to even that. Im not saying its bad, but if it were the best, it would be consistant at only 44-48 cards
-1 Snare
-1 Vise
-1 Squito
-1 Stream
-1 Fish
-1 Bronze Arm
-2 Emeral
-2 Merfolk
the reason i said it was the best, i said that because this deck rarly loses a duel. but the only problem with this deck is it does have too many cards. and if i took out emerals and merfolks id lose drawing. if i lower the deck count and took out drawing i wouldnt get any where.
titus, there are three problems with what your saying
1) although it doesn't loose alot of duels, double check who your playing. if your not playing the best, your deck probably isn't the best.
2) having that many cards, even though you have draw and search, 61 cards is too much, 45-52 gives you a more consistant draw and ability to encounter the cards more often.
3) if you claim it's the best, why are you asking for help?
Originally posted by MikeDahm titus, there are three problems with what your saying
1) although it doesn't loose alot of duels, double check who your playing. if your not playing the best, your deck probably isn't the best.
2) having that many cards, even though you have draw and search, 61 cards is too much, 45-52 gives you a more consistant draw and ability to encounter the cards more often.
3) if you claim it's the best, why are you asking for help?
1. i play plenty of cookie cutter decks at my local torney
2. i already admited that i do have a too many cards
3. i said it was better than the other ones, i never said it was perfect. and i said "one of the best"
This deck looks good but I do not think it is "One of the best," Your meta may play cookie cutter decks but that does not mean that they are good players. My 60 card 4cc has never lost any tournaments yet but I know there are many better builds out there. As for the fixing:
-
1 Energy Stream, 4 Hunter Fish, 2 Death Touch?,4 Bloody Squtio
I have recently been testing 4cc. Im sort of in a hurry, so I'll be brief and straight to the point.
- 4cc, in theory and on paper, are what beat the rest. These are "The best of the best".
- 4cc are actually not as consistent as 3cc. 3cc can generate the same effects, at a faster rate. 4cc can handly a broad variety of decks - as long as it can keep up with them. Which brings me to my next point.
- Because of the amount of colors, the deck runs into trouble early turn about haklf the time. Coming up with a Blue when you have a hulcus might be difficult.
- I've noticed that decks that splash colors and keep them small into comparison with other major colors benefit and get the job done better.
This is what I have picked up on so from test play. I hope all of you take what I have said with a grain of sand - Cecillbill, if you find any of this to be a result of possibly a bad deck build or flaw on my part, please correct me.
Dude, if you played White, you would get Forbos, Phal, Logic Cube, Magis, Awe, Senatine, Dava Torey, Craze, Sarius, Kolon. All of those cards have WICKED potential compared to Natures list, which is BaT, Nexus, Totem, Snare, Gate and Terahorn