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If player A attacks, and activates Rush Recklessly in the damage, is there any way for the mosnter to lose half of it's attack, including that with rush?
Player A attacks with Hydro
Player B no response.
Player A activates Rush Recklessly
If Player B chains with Mirror Wall then it would go: 1600/2 + 700.
My question is: Is there a way for it to be like this (1600 + 700/)/2, without giving away your Mirror Wall. Such as maybe responding rather that chaining or something?
If player A attacks, and activates Rush Recklessly in the damage, is there any way for the mosnter to lose half of it's attack, including that with rush?
Player A attacks with Hydro
Player B no response.
Player A activates Rush Recklessly
If Player B chains with Mirror Wall then it would go: 1600/2 + 700.
My question is: Is there a way for it to be like this (1600 + 700/)/2, without giving away your Mirror Wall. Such as maybe responding rather that chaining or something?
Mirror Wall can be activated in the Damage Step. So you could activate it during the portion of the Damage Step where Battle Damage is calculated. That will half Hydrogeddon's 2300 attack to 1150.
I don't think there are multiple chains available in the Damage Step like there are in the Battle Step. Such as you can chain Saku and Waboku in 2 different chains. Then you goto Damage Step and I believe all modifiers happen there so Hydro would never gain the 700 until after it was halfed unless they allow you to activate Mirror Wall in the Damage step first so you can't "Surprise them" since once in the damage step the turn player has first priority as I understand it so Hydro would be at 1500. IF you want to avoid the surprise you can promp to goto damage step and ask if they allow you to activate drawing them into the scenario where they would be backwards gaining 700 first then 1/2ing the atk if you get to respond first. In that scenario it would be 2300/2 making it 1150. But you will have to hope they allow you to respond first.
Just to concur with frostbyte, you currently only get 1 chain during the damage calculation step. If your opponent activated Mirror Wall during the damage step and you chained Rush Recklessly, you could also get your (1600+700) / 2 scenario since you resolve the chains backward.
I don't think there are multiple chains available in the Damage Step like there are in the Battle Step. Such as you can chain Saku and Waboku in 2 different chains. Then you goto Damage Step and I believe all modifiers happen there so Hydro would never gain the 700 until after it was halfed unless they allow you to activate Mirror Wall in the Damage step first so you can't "Surprise them" since once in the damage step the turn player has first priority as I understand it so Hydro would be at 1500. IF you want to avoid the surprise you can promp to goto damage step and ask if they allow you to activate drawing them into the scenario where they would be backwards gaining 700 first then 1/2ing the atk if you get to respond first. In that scenario it would be 2300/2 making it 1150. But you will have to hope they allow you to respond first.
I think you have some game mechanics mixed up. Allow me to clarify for you.
When a card like Rush Recklessly resolves, the monster you targetted with its effect will immediately gain that +700 attack bonus. Modifiers to a monster happen when the card that's creating it resolves. Like Millennium Scorpion will gain +500 attack when the monster it killed in battle goes to the Graveyard. That modifier is immediately applied to it. In Xav's example, Rush Recklessly was activated in response to the attack. His question is "Is there a way for it to be like this (1600 + 700/)/2, without giving away your Mirror Wall. Such as maybe responding rather that chaining or something?" and that answer is rather simple since Rush Recklessly has resolved and the Hydrogeddon that it targetted now has 2300 attack. You activate Mirror Wall in the Damage Step and it will half the attack to 1150 once it resolves if no other stat modifying card effects are chained to Mirror Wall.
Also, even if Mirror Wall isn't activated in the Damage Step, the fact that a chain was created directly in response to the attack declaration allows multiple chains to occur afterwards. That means Player B, in Xav's example, could respond to the attack with Mirror Wall. Don't get this response point mixed up with the timing of Sakuretsu or Magic Cylinder. Those type of cards can't activate after the first initial chain block is created and resolves that was made directly in response to the attack declaration. After that you're just responding to the attack in general. So Player B could activate Mirror Wall after Rush Recklessly resolves.
Oops, didn't notice that. At least I provided other possibilities to have the Hydrogeddon after Rush Recklessly has resolved. Even if I initially answered his question wrong. lol
I've never heard that atk modifiers happen immediately and I don't think that is right but I may have learned something newif I am wrong. Think of Kinetic Soldier and Limiter. At least our judge rules it this way. Kinetic Atks a warrior. Damage Step Kinetic owner chains Limiter in damage step. You don't pick the order. Limiter is first, then add for his effect. You can't do it the other way around. Bad example, but it's not instant to my knowledge.
I've never heard that atk modifiers happen immediately and I don't think that is right but I may have learned something newif I am wrong. Think of Kinetic Soldier and Limiter. At least our judge rules it this way. Kinetic Atks a warrior. Damage Step Kinetic owner chains Limiter in damage step. You don't pick the order. Limiter is first, then add for his effect. You can't do it the other way around. Bad example, but it's not instant to my knowledge.
Um, the stat modifier is immediate after the effect that creates it resolves. Kinetic even says in its card text when it activates. That's during damage calculations. It resolves, it has its modifier immediately after it resolves. Rush Recklessly resolves, the monster gains that +700 immediately.
Quote : Originally Posted by Xav
so...
Player A attacks with Hydro
Player B no response.
Player A activates Rush Recklessly
Since Player A didn't access the Damage Step, Player B can say he activates his Mirror Wall in teh damage step?
xav, the only problem with your last post is that when player A attacks, player A gets the first response, not player B. Now its somewhat under debate as to if both players pass on responding to the attack if you are forced into the damage step or not. (I think you are, but some like john danker say otherwise, and says its based off the lv3 judge list so chances are he's correct at this point)
and as long as rush recklessly happens in the battle step, then it doesn't matter if you use mirror wall in another chain while still in the battle step, or if you wait and use it in the damage step.
frostbyte I think you just misunderstood what tk meant/said. once an effect resolves its already happened and any atk/def modification will have also happened. he doesn't mean it happens immediatly when activated.
also frostbyte, your example with limiter and kinetic isn't a good example, kinetic's effect is a trigger effect, that's why you can't choose order. kinetic's trigger effect must be chain link 1 (unless you possibly had other mandatory triggers as well), then you can chain limiter to kinetic. limiter resolves first and then kinetic.
it doesnt matter...mirror is a continuse so if they activate the only thing that matters is that hydro become a 23 then halves no matter what. you CAN activate after they use rush becasue even if it doesnt chain you still may activate and there rush is already resloved or reovling
it does matter, if they activate rush, and you chain mirror wall, then the chain will be as follows
rush recklessly -> mirror wall
it will resolve backwards so mirror wall resolves first and cuts the attack in half, then rush recklessly resolves and increases it by 700. so hydrogeddon's attack will be (1600/2) + 700 = 1500, not (1600+700)/2 = 1150.
the following rulings suggest that mirror walls halving effect happens once, and does not include modifiers that happen afterward.
• [Re: Injection Fairy Lily] The effect of "Mirror Wall" will reduce "Injection Fairy Lily"'s ATK by half before you decide to use its effect or not. So if you activate its effect, its ATK will be 3200. If 2 copies of "Mirror Wall" are active, its ATK will be 3100.
• [Re: The Hunter with 7 Weapons] When you declare an attack with this card against a monster of the selected Type, and the opponent activates "Mirror Wall", the ATK will be halved first at attack declaration, and then increased by 1000 during damage calculation. So the final ATK will be 1500 = (1000/2) + 1000. Similarly, if the opponent activates the effect of "Fairy Box", the ATK of this card will become 1000, because the 1000 point increase occurs after its ATK is reduced to 0.
so the order and timing is important. if they use rush recklessly in the damage step then you cannot cut the boost in half with mirror wall.
phiefer3, send me a PM if you will, I'd contact you in that way but clicking on your name doesn't give me that option. I've a rulings matter I'd prefer to discuss in private if you please....thanks.